/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/ |
H A D | OgreMath.cpp | 419 if (hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects() 420 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects() 434 if (hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects() 435 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects() 449 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects() 450 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects() 464 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects() 465 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects() 479 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects() 480 hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects() [all …]
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/ |
H A D | OgreMath.cpp | 533 if (hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects() 534 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects() 550 if (hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects() 551 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects() 567 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects() 568 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects() 584 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects() 585 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects() 601 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects() 602 hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects() [all …]
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/dports/graphics/Coin/coin-Coin-4.0.0/src/navigation/ |
H A D | SoScXMLSeekTarget.cpp | 292 SbVec3f hitpoint = picked->getPoint(); in processOneEvent() local 307 camerainverse.multVecMatrix(hitpoint, hitpoint); in processOneEvent() 310 fd *= (hitpoint - camera->position.getValue()).length()/100.0f; in processOneEvent() 313 SbVec3f dir = hitpoint - data->camerastartposition; in processOneEvent() 321 data->cameraendposition = hitpoint - fd * dir; in processOneEvent()
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/dports/games/openomf/openomf-c36c421/src/game/protos/ |
H A D | intersect.c | 90 int hitpoint = (ycoord * sfc->w) + xcoord; in intersect_sprite_hitpoint() local 92 hitpoint = (ycoord * sfc->w) + (sfc->w - xcoord); in intersect_sprite_hitpoint() 94 if(sfc->stencil[hitpoint] > 0) { in intersect_sprite_hitpoint()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/ |
H A D | Equipment.cpp | 808 long hitpoint = -1; in ARX_EQUIPMENT_Strike_Check() local 822 hitpoint = target->obj->facelist[ii].vid[0]; in ARX_EQUIPMENT_Strike_Check() 827 if(hitpoint >= 0) { in ARX_EQUIPMENT_Strike_Check() 829 pos = target->obj->vertexlist3[hitpoint].v; in ARX_EQUIPMENT_Strike_Check() 838 if (hitpoint >= 0) in ARX_EQUIPMENT_Strike_Check() 840 posi = target->obj->vertexlist3[hitpoint].v; in ARX_EQUIPMENT_Strike_Check() 892 vect.x = target->obj->vertexlist3[hitpoint].v.x - io_source->pos.x; in ARX_EQUIPMENT_Strike_Check() 894 vect.z = target->obj->vertexlist3[hitpoint].v.z - io_source->pos.z; in ARX_EQUIPMENT_Strike_Check() 896 sp.origin.x = target->obj->vertexlist3[hitpoint].v.x + vect.x * 30.f; in ARX_EQUIPMENT_Strike_Check() 897 sp.origin.y = target->obj->vertexlist3[hitpoint].v.y; in ARX_EQUIPMENT_Strike_Check() [all …]
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | queue.c | 172 VMvect dir,nx,ny,hitpoint,pos; in draw_queue() local 179 hitpoint = vec_add(vec_scale(nx,xoffs),vec_scale(ny,yoffs)); in draw_queue() 180 pos = vec_add(pos0,hitpoint); in draw_queue() 370 hand2 = vec_add(pos0,hitpoint); in draw_queue() 372 shoulder1 = vec_add(pos0,hitpoint); in draw_queue()
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/dports/games/minetest/minetest-5.4.1/src/script/cpp_api/ |
H A D | s_item.h | 60 void pushPointedThing(const PointedThing &pointed, bool hitpoint = false);
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H A D | s_item.cpp | 257 void ScriptApiItem::pushPointedThing(const PointedThing &pointed, bool hitpoint) in pushPointedThing() argument 261 push_pointed_thing(L, pointed, false, hitpoint); in pushPointedThing()
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/dports/games/gnurobbo/gnurobbo-0.68/gnurobbo/ |
H A D | ROB_engine.c | 91 ROB_Object *ROB_GetObjectUnderObject(ROB_Object *rob_object, int hitpoint); 1021 ROB_Object *ROB_GetObjectUnderObject(ROB_Object *rob_object, int hitpoint) { in ROB_GetObjectUnderObject() argument 1026 } else if (hitpoint != ROB_HIT_POINT_TOP_LEFT && hitpoint != ROB_HIT_POINT_CENTRE) { in ROB_GetObjectUnderObject() 1031 if (hitpoint == ROB_HIT_POINT_TOP_LEFT) { in ROB_GetObjectUnderObject() 1033 } else if (hitpoint == ROB_HIT_POINT_CENTRE) { in ROB_GetObjectUnderObject()
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/dports/cad/electric/electric-7.00/src/sim/ |
H A D | simwindow.c | 4210 REGISTER BOOLEAN hitpoint, firstinbus, thick; in sim_window_plottrace() local 4231 hitpoint = FALSE; in sim_window_plottrace() 4329 return(hitpoint); in sim_window_plottrace() 4360 hitpoint |= sim_window_lineseg(wavewin, x_min, y_min, x_min, y_max, in sim_window_plottrace() 4367 hitpoint |= sim_window_lineseg(wavewin, x_min, y_min, x_max, y_min, in sim_window_plottrace() 4374 hitpoint = TRUE; in sim_window_plottrace() 4381 hitpoint |= sim_window_lineseg(wavewin, x_min, y_max, x_max, y_max, in sim_window_plottrace() 4386 hitpoint |= sim_window_lineseg(wavewin, x_min, y_ctr, x_max, y_ctr, in sim_window_plottrace() 4393 hitpoint = TRUE; in sim_window_plottrace() 4409 return(hitpoint); in sim_window_plottrace() [all …]
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/dports/www/firefox-esr/firefox-91.8.0/dom/html/ |
H A D | HTMLCanvasElement.cpp | 577 Point hitpoint; in GetEventTargetParent() local 578 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 579 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 581 evt->mRegion = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
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/dports/mail/thunderbird/thunderbird-91.8.0/dom/html/ |
H A D | HTMLCanvasElement.cpp | 577 Point hitpoint; in GetEventTargetParent() local 578 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 579 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 581 evt->mRegion = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
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/dports/www/firefox-legacy/firefox-52.8.0esr/dom/html/ |
H A D | HTMLCanvasElement.cpp | 583 Point hitpoint; in PreHandleEvent() local 584 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in PreHandleEvent() 585 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in PreHandleEvent() 587 evt->region = mCurrentContext->GetHitRegion(hitpoint); in PreHandleEvent()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/ |
H A D | modelcollide.cpp | 917 vec3d hitpoint; in mc_shield_check_common() local 940 vm_vec_scale_add( &hitpoint, &Mc_p0, &Mc_direction, dist ); in mc_shield_check_common() 944 if ( fvi_point_face(&hitpoint, 3, points, &tri->norm, NULL,NULL,NULL ) ) { in mc_shield_check_common() 947 Mc->hit_point = hitpoint; in mc_shield_check_common()
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/dports/lang/spidermonkey60/firefox-60.9.0/dom/html/ |
H A D | HTMLCanvasElement.cpp | 550 Point hitpoint; in GetEventTargetParent() local 551 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 552 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 554 evt->region = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
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/dports/games/minetest/minetest-5.4.1/src/script/common/ |
H A D | c_content.h | 192 false, bool hitpoint = false);
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/dports/www/firefox/firefox-99.0/dom/html/ |
H A D | HTMLCanvasElement.cpp | 697 Point hitpoint; in GetEventTargetParent() local 698 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 699 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 701 evt->mRegion = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/ |
H A D | modelcollide.cpp | 906 vec3d hitpoint; in mc_shield_check_common() local 929 vm_vec_scale_add( &hitpoint, &Mc_p0, &Mc_direction, dist ); in mc_shield_check_common() 933 if ( fvi_point_face(&hitpoint, 3, points, &tri->norm, NULL,NULL,NULL ) ) { in mc_shield_check_common() 936 Mc->hit_point = hitpoint; in mc_shield_check_common()
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/dports/lang/spidermonkey78/firefox-78.9.0/dom/html/ |
H A D | HTMLCanvasElement.cpp | 570 Point hitpoint; in GetEventTargetParent() local 571 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 572 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent() 574 evt->mRegion = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/bgui3d/ |
H A D | bgui3d_examiner_tableau.cxx | 543 SbVec3f hitpoint = picked->getPoint(); in seek_to_point() local 545 SbVec3f diff = hitpoint - cameraposition; in seek_to_point()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/ai/ |
H A D | Paths.cpp | 1148 long hitpoint = -1; in ARX_THROWN_OBJECT_Manage() local 1160 hitpoint = target->obj->facelist[ii].vid[0]; in ARX_THROWN_OBJECT_Manage() 1165 if (hitpoint >= 0) in ARX_THROWN_OBJECT_Manage() 1168 pos = target->obj->vertexlist3[hitpoint].v; in ARX_THROWN_OBJECT_Manage() 1178 arx_assert(hitpoint >= 0); in ARX_THROWN_OBJECT_Manage()
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwphysics/ |
H A D | physicssystem.cpp | 256 auto hitpoint = mTaskScheduler->getHitPoint(rayFrom, targetCollisionObj); in getHitDistance() local 257 if (hitpoint) in getHitDistance() 258 return (point - Misc::Convert::toOsg(*hitpoint)).length(); in getHitDistance()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | fvi.cpp | 1202 const auto hitpoint = find_hitpoint_uv(pnt,seg,sidenum,facenum); // Don't compute light value. in check_trans_wall() local 1203 auto &u = hitpoint.u; in check_trans_wall() 1204 auto &v = hitpoint.v; in check_trans_wall()
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/dports/games/wesnoth/wesnoth-1.14.17/data/core/macros/ |
H A D | special-notes.cfg | 56 _" This unit gains 1 hitpoint added to its maximum whenever it kills a living unit."#enddef
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H A D | traits.cfg | 104 …o 1 more damage for every successful strike in melee combat, and have 1 additional hitpoint." + _ " 202 <italic>text='Healthy'</italic> units have 1 additional hitpoint, and gain 1 more per level. They w…
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