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Searched refs:hitpoint (Results 1 – 25 of 280) sorted by relevance

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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgreMath.cpp419 if (hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects()
420 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects()
434 if (hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects()
435 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects()
449 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects()
450 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects()
464 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects()
465 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects()
479 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects()
480 hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects()
[all …]
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/
H A DOgreMath.cpp533 if (hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects()
534 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects()
550 if (hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects()
551 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects()
567 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects()
568 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects()
584 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects()
585 hitpoint.z >= min.z && hitpoint.z <= max.z && in intersects()
601 if (hitpoint.x >= min.x && hitpoint.x <= max.x && in intersects()
602 hitpoint.y >= min.y && hitpoint.y <= max.y && in intersects()
[all …]
/dports/graphics/Coin/coin-Coin-4.0.0/src/navigation/
H A DSoScXMLSeekTarget.cpp292 SbVec3f hitpoint = picked->getPoint(); in processOneEvent() local
307 camerainverse.multVecMatrix(hitpoint, hitpoint); in processOneEvent()
310 fd *= (hitpoint - camera->position.getValue()).length()/100.0f; in processOneEvent()
313 SbVec3f dir = hitpoint - data->camerastartposition; in processOneEvent()
321 data->cameraendposition = hitpoint - fd * dir; in processOneEvent()
/dports/games/openomf/openomf-c36c421/src/game/protos/
H A Dintersect.c90 int hitpoint = (ycoord * sfc->w) + xcoord; in intersect_sprite_hitpoint() local
92 hitpoint = (ycoord * sfc->w) + (sfc->w - xcoord); in intersect_sprite_hitpoint()
94 if(sfc->stencil[hitpoint] > 0) { in intersect_sprite_hitpoint()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DEquipment.cpp808 long hitpoint = -1; in ARX_EQUIPMENT_Strike_Check() local
822 hitpoint = target->obj->facelist[ii].vid[0]; in ARX_EQUIPMENT_Strike_Check()
827 if(hitpoint >= 0) { in ARX_EQUIPMENT_Strike_Check()
829 pos = target->obj->vertexlist3[hitpoint].v; in ARX_EQUIPMENT_Strike_Check()
838 if (hitpoint >= 0) in ARX_EQUIPMENT_Strike_Check()
840 posi = target->obj->vertexlist3[hitpoint].v; in ARX_EQUIPMENT_Strike_Check()
892 vect.x = target->obj->vertexlist3[hitpoint].v.x - io_source->pos.x; in ARX_EQUIPMENT_Strike_Check()
894 vect.z = target->obj->vertexlist3[hitpoint].v.z - io_source->pos.z; in ARX_EQUIPMENT_Strike_Check()
896 sp.origin.x = target->obj->vertexlist3[hitpoint].v.x + vect.x * 30.f; in ARX_EQUIPMENT_Strike_Check()
897 sp.origin.y = target->obj->vertexlist3[hitpoint].v.y; in ARX_EQUIPMENT_Strike_Check()
[all …]
/dports/games/foobillard/foobillard-3.0a/src/
H A Dqueue.c172 VMvect dir,nx,ny,hitpoint,pos; in draw_queue() local
179 hitpoint = vec_add(vec_scale(nx,xoffs),vec_scale(ny,yoffs)); in draw_queue()
180 pos = vec_add(pos0,hitpoint); in draw_queue()
370 hand2 = vec_add(pos0,hitpoint); in draw_queue()
372 shoulder1 = vec_add(pos0,hitpoint); in draw_queue()
/dports/games/minetest/minetest-5.4.1/src/script/cpp_api/
H A Ds_item.h60 void pushPointedThing(const PointedThing &pointed, bool hitpoint = false);
H A Ds_item.cpp257 void ScriptApiItem::pushPointedThing(const PointedThing &pointed, bool hitpoint) in pushPointedThing() argument
261 push_pointed_thing(L, pointed, false, hitpoint); in pushPointedThing()
/dports/games/gnurobbo/gnurobbo-0.68/gnurobbo/
H A DROB_engine.c91 ROB_Object *ROB_GetObjectUnderObject(ROB_Object *rob_object, int hitpoint);
1021 ROB_Object *ROB_GetObjectUnderObject(ROB_Object *rob_object, int hitpoint) { in ROB_GetObjectUnderObject() argument
1026 } else if (hitpoint != ROB_HIT_POINT_TOP_LEFT && hitpoint != ROB_HIT_POINT_CENTRE) { in ROB_GetObjectUnderObject()
1031 if (hitpoint == ROB_HIT_POINT_TOP_LEFT) { in ROB_GetObjectUnderObject()
1033 } else if (hitpoint == ROB_HIT_POINT_CENTRE) { in ROB_GetObjectUnderObject()
/dports/cad/electric/electric-7.00/src/sim/
H A Dsimwindow.c4210 REGISTER BOOLEAN hitpoint, firstinbus, thick; in sim_window_plottrace() local
4231 hitpoint = FALSE; in sim_window_plottrace()
4329 return(hitpoint); in sim_window_plottrace()
4360 hitpoint |= sim_window_lineseg(wavewin, x_min, y_min, x_min, y_max, in sim_window_plottrace()
4367 hitpoint |= sim_window_lineseg(wavewin, x_min, y_min, x_max, y_min, in sim_window_plottrace()
4374 hitpoint = TRUE; in sim_window_plottrace()
4381 hitpoint |= sim_window_lineseg(wavewin, x_min, y_max, x_max, y_max, in sim_window_plottrace()
4386 hitpoint |= sim_window_lineseg(wavewin, x_min, y_ctr, x_max, y_ctr, in sim_window_plottrace()
4393 hitpoint = TRUE; in sim_window_plottrace()
4409 return(hitpoint); in sim_window_plottrace()
[all …]
/dports/www/firefox-esr/firefox-91.8.0/dom/html/
H A DHTMLCanvasElement.cpp577 Point hitpoint; in GetEventTargetParent() local
578 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
579 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
581 evt->mRegion = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
/dports/mail/thunderbird/thunderbird-91.8.0/dom/html/
H A DHTMLCanvasElement.cpp577 Point hitpoint; in GetEventTargetParent() local
578 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
579 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
581 evt->mRegion = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
/dports/www/firefox-legacy/firefox-52.8.0esr/dom/html/
H A DHTMLCanvasElement.cpp583 Point hitpoint; in PreHandleEvent() local
584 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in PreHandleEvent()
585 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in PreHandleEvent()
587 evt->region = mCurrentContext->GetHitRegion(hitpoint); in PreHandleEvent()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/
H A Dmodelcollide.cpp917 vec3d hitpoint; in mc_shield_check_common() local
940 vm_vec_scale_add( &hitpoint, &Mc_p0, &Mc_direction, dist ); in mc_shield_check_common()
944 if ( fvi_point_face(&hitpoint, 3, points, &tri->norm, NULL,NULL,NULL ) ) { in mc_shield_check_common()
947 Mc->hit_point = hitpoint; in mc_shield_check_common()
/dports/lang/spidermonkey60/firefox-60.9.0/dom/html/
H A DHTMLCanvasElement.cpp550 Point hitpoint; in GetEventTargetParent() local
551 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
552 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
554 evt->region = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
/dports/games/minetest/minetest-5.4.1/src/script/common/
H A Dc_content.h192 false, bool hitpoint = false);
/dports/www/firefox/firefox-99.0/dom/html/
H A DHTMLCanvasElement.cpp697 Point hitpoint; in GetEventTargetParent() local
698 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
699 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
701 evt->mRegion = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/
H A Dmodelcollide.cpp906 vec3d hitpoint; in mc_shield_check_common() local
929 vm_vec_scale_add( &hitpoint, &Mc_p0, &Mc_direction, dist ); in mc_shield_check_common()
933 if ( fvi_point_face(&hitpoint, 3, points, &tri->norm, NULL,NULL,NULL ) ) { in mc_shield_check_common()
936 Mc->hit_point = hitpoint; in mc_shield_check_common()
/dports/lang/spidermonkey78/firefox-78.9.0/dom/html/
H A DHTMLCanvasElement.cpp570 Point hitpoint; in GetEventTargetParent() local
571 hitpoint.x = (ptInRoot.x - paddingRect.x) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
572 hitpoint.y = (ptInRoot.y - paddingRect.y) / AppUnitsPerCSSPixel(); in GetEventTargetParent()
574 evt->mRegion = mCurrentContext->GetHitRegion(hitpoint); in GetEventTargetParent()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/bgui3d/
H A Dbgui3d_examiner_tableau.cxx543 SbVec3f hitpoint = picked->getPoint(); in seek_to_point() local
545 SbVec3f diff = hitpoint - cameraposition; in seek_to_point()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/ai/
H A DPaths.cpp1148 long hitpoint = -1; in ARX_THROWN_OBJECT_Manage() local
1160 hitpoint = target->obj->facelist[ii].vid[0]; in ARX_THROWN_OBJECT_Manage()
1165 if (hitpoint >= 0) in ARX_THROWN_OBJECT_Manage()
1168 pos = target->obj->vertexlist3[hitpoint].v; in ARX_THROWN_OBJECT_Manage()
1178 arx_assert(hitpoint >= 0); in ARX_THROWN_OBJECT_Manage()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwphysics/
H A Dphysicssystem.cpp256 auto hitpoint = mTaskScheduler->getHitPoint(rayFrom, targetCollisionObj); in getHitDistance() local
257 if (hitpoint) in getHitDistance()
258 return (point - Misc::Convert::toOsg(*hitpoint)).length(); in getHitDistance()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dfvi.cpp1202 const auto hitpoint = find_hitpoint_uv(pnt,seg,sidenum,facenum); // Don't compute light value. in check_trans_wall() local
1203 auto &u = hitpoint.u; in check_trans_wall()
1204 auto &v = hitpoint.v; in check_trans_wall()
/dports/games/wesnoth/wesnoth-1.14.17/data/core/macros/
H A Dspecial-notes.cfg56 _" This unit gains 1 hitpoint added to its maximum whenever it kills a living unit."#enddef
H A Dtraits.cfg104 …o 1 more damage for every successful strike in melee combat, and have 1 additional hitpoint." + _ "
202 <italic>text='Healthy'</italic> units have 1 additional hitpoint, and gain 1 more per level. They w…

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