/dports/games/wop/wop-0.4.3/src/ |
H A D | weaponhomingmissile.cpp | 14 HomingMissile* const homing = in reallyShoot() local 18 return homing->initialize( in reallyShoot() 24 return homing->initialize( in reallyShoot() 26 avatar->placeBesideCollRect( homing->getCollRectX() in reallyShoot() 27 + homing->getCollRectWidth() - 1, in reallyShoot() 28 -homing->getCollRectX(), in reallyShoot() 29 homing->getCollRectY() in reallyShoot() 30 + homing->getCollRectHeight() - 1, in reallyShoot() 31 -homing->getCollRectY() ), in reallyShoot()
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H A D | weaponguidedmissile.cpp | 14 GuidedMissile* const homing = in reallyShoot() local 22 return homing->initialize( in reallyShoot() 24 avatar->placeBesideCollRect( homing->getCollRectX() in reallyShoot() 25 + homing->getCollRectWidth() - 1, in reallyShoot() 26 -homing->getCollRectX(), in reallyShoot() 27 homing->getCollRectY() in reallyShoot() 28 + homing->getCollRectHeight() - 1, in reallyShoot() 29 -homing->getCollRectY() ), in reallyShoot()
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/dports/net/h323plus/h323plus-1_27_2/plugins/audio/gsm-amr/src/ |
H A D | interf_dec.c | 756 homing = dhf_MR122; in Decoder_Interface_Decode() 761 homing = dhf_MR102; in Decoder_Interface_Decode() 766 homing = dhf_MR795; in Decoder_Interface_Decode() 771 homing = dhf_MR74; in Decoder_Interface_Decode() 776 homing = dhf_MR67; in Decoder_Interface_Decode() 781 homing = dhf_MR59; in Decoder_Interface_Decode() 796 homing = NULL; in Decoder_Interface_Decode() 836 homing = dhf_MR74; in Decoder_Interface_Decode() 841 homing = dhf_MR67; in Decoder_Interface_Decode() 846 homing = dhf_MR59; in Decoder_Interface_Decode() [all …]
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H A D | interf_enc.c | 600 const Word16 *homing; /* pointer to homing frame */ in Encoder_Interface_Encode() local 636 homing = dhf_MR122; in Encoder_Interface_Encode() 641 homing = dhf_MR102; in Encoder_Interface_Encode() 646 homing = dhf_MR795; in Encoder_Interface_Encode() 651 homing = dhf_MR74; in Encoder_Interface_Encode() 656 homing = dhf_MR67; in Encoder_Interface_Encode() 661 homing = dhf_MR59; in Encoder_Interface_Encode() 666 homing = dhf_MR515; in Encoder_Interface_Encode() 671 homing = dhf_MR475; in Encoder_Interface_Encode() 676 homing = NULL; in Encoder_Interface_Encode() [all …]
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/dports/net/opal/opal-3.10.10/plugins/audio/gsm-amr/src/ |
H A D | interf_dec.c | 756 homing = dhf_MR122; in Decoder_Interface_Decode() 761 homing = dhf_MR102; in Decoder_Interface_Decode() 766 homing = dhf_MR795; in Decoder_Interface_Decode() 771 homing = dhf_MR74; in Decoder_Interface_Decode() 776 homing = dhf_MR67; in Decoder_Interface_Decode() 781 homing = dhf_MR59; in Decoder_Interface_Decode() 796 homing = NULL; in Decoder_Interface_Decode() 836 homing = dhf_MR74; in Decoder_Interface_Decode() 841 homing = dhf_MR67; in Decoder_Interface_Decode() 846 homing = dhf_MR59; in Decoder_Interface_Decode() [all …]
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H A D | interf_enc.c | 600 const Word16 *homing; /* pointer to homing frame */ in Encoder_Interface_Encode() local 636 homing = dhf_MR122; in Encoder_Interface_Encode() 641 homing = dhf_MR102; in Encoder_Interface_Encode() 646 homing = dhf_MR795; in Encoder_Interface_Encode() 651 homing = dhf_MR74; in Encoder_Interface_Encode() 656 homing = dhf_MR67; in Encoder_Interface_Encode() 661 homing = dhf_MR59; in Encoder_Interface_Encode() 666 homing = dhf_MR515; in Encoder_Interface_Encode() 671 homing = dhf_MR475; in Encoder_Interface_Encode() 676 homing = NULL; in Encoder_Interface_Encode() [all …]
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/dports/audio/sbagen/sbagen-1.4.5/examples/focus/ |
H A D | ts1-homing.sbg | 5 ## ts1-homing.sbg 7 homing: 475+16/9 599.5+17/3 599.5+63/3 9 0:00 homing
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/dports/games/endless-sky/endless-sky-0.9.14/source/ |
H A D | Projectile.cpp | 141 int homing = weapon->Homing(); in Move() local 142 if(target && homing && !Random::Int(30)) in Move() 144 if(target && homing && hasLock) in Move() 154 if(homing >= 4) in Move() 180 if(isFacingAway && homing == 1) in Move() 191 if(homing >= 3) in Move() 205 else if(target && homing) in Move() 237 else if(homing) in Move()
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H A D | OutfitInfoDisplay.cpp | 389 int homing = outfit.Homing(); in UpdateAttributes() local 390 if(homing) in UpdateAttributes() 400 attributeValues.push_back(skill[max(0, min(4, homing))]); in UpdateAttributes()
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H A D | Weapon.h | 205 int homing = 0; variable 288 inline int Weapon::Homing() const { return homing; } in Homing()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/shapeinf/ |
H A D | ammoinf.h | 51 bool homing; // For Energy Mist/Death Vortex. variable 152 return homing; in is_homing() 155 if (homing != sb) { in set_homing() 157 homing = sb; in set_homing()
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H A D | ammoinf.cc | 45 default_info.homing = in get_default() 99 homing = ((flags0 >> 4) & 3) == 3; in read() 100 drop_type = homing ? 0 : (flags0 >> 4) & 3; in read()
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/dports/games/wop/wopdata-2005-12-21/images/ |
H A D | sprites.conf | 23 weapons/homing homing.conf \ # homing missile
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/dports/games/flightgear-aircraft/fgaircraft/A-10/ |
H A D | README.nav-system | 25 The aft one should be tuned to operate in VHF/FM mode for homing capability 29 ranges for homing mode (which in RL should be reserved to FM). 30 The homing is displayed on the ADI (Attitude Indicator). There is no Course 31 setting and no Radials caculation when using AM/FM homing on the ADI.
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/dports/misc/visp/visp-3.4.0/example/servo-kinova/ |
H A D | servoKinovaJacoCart.cpp | 123 robot.homing(); in main() 142 robot.homing(); in main()
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H A D | servoKinovaJacoJoint.cpp | 122 robot.homing(); in main() 141 robot.homing(); in main()
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/dports/audio/libamrwb/amrwb-11.0.0.0/ |
H A D | amrwb-dhf-declaration.patch | 5 decoder homing frames for all modes */
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/dports/games/alienarena/alienarena-7.66/botinfo/ |
H A D | sample.cfg | 7 1.0 // (not used)(was homing rocket)
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/dports/games/alienarena-data/alienarena-7.66/botinfo/ |
H A D | sample.cfg | 7 1.0 // (not used)(was homing rocket)
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/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/cmd/map/libmap/ |
H A D | mkfile | 24 homing.$O\
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/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/cmd/map/ |
H A D | mapdemo.rc | 71 demo homing 'distances to Mecca are true' 21.4 -o 90 -39.8
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/test/test_data/weapon/description_too_many_lines/data/tables/ |
H A D | test-wep.tbm | 50 $Flags: ( "player allowed" "no homing speed ramp" "no dumbfire")
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/test/test_data/weapon/description_line_too_long/data/tables/ |
H A D | test-wep.tbm | 40 $Flags: ( "player allowed" "no homing speed ramp" "no dumbfire")
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/dports/games/taisei/taisei-1.3.2/src/plrmodes/ |
H A D | reimu_a.c | 317 cmplx homing = target_homing - p->pos; in reimu_spirit_bomb_orb() local 318 …gth * (target_circle - p->pos) + 0.2 * (1-circlestrength) * (homing + 2*homing/(cabs(homing)+0.01)… in reimu_spirit_bomb_orb()
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/dports/misc/visp/visp-3.4.0/modules/robot/include/visp3/robot/ |
H A D | vpRobotKinova.h | 120 void homing();
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