Searched refs:hostile_obj (Results 1 – 2 of 2) sorted by relevance
75 object* hostile_obj = NULL; variable3519 hostile_obj = NULL; in hud_show_hostile_triangle()3604 hostile_obj = nearest_obj; in hud_show_hostile_triangle()3617 if (hostile_obj && maybeFlashSexp() != 1) { in render()3623 hud_set_iff_color( hostile_obj, 1 ); in render()3624 renderTriangle(&hostile_obj->pos, 0, 1, 0); in render()
78 object* hostile_obj = NULL; variable3564 hostile_obj = NULL; in hud_show_hostile_triangle()3649 hostile_obj = nearest_obj; in hud_show_hostile_triangle()3662 if (hostile_obj && maybeFlashSexp() != 1) { in render()3668 hud_set_iff_color( hostile_obj, 1 ); in render()3669 renderTriangle(&hostile_obj->pos, 0, 1, 0); in render()