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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/
H A Dactor_anim_process.cpp460 CombatProcess *hostilecp = hostile->getCombatProcess(); in doSpecial() local
462 if (hostilecp && cp) in doSpecial()
463 hostilecp->setTarget(cp->getTarget()); in doSpecial()