Searched refs:how_chaotic (Results 1 – 11 of 11) sorted by relevance
290 virtual int how_chaotic(bool check_spells_god = false) const = 0;
379 int how_chaotic(bool check_spells_god = false) const override;
756 int how_chaotic(bool check_spells_god) const override;
1713 if (how_chaotic()) in apply_enchantment()
1364 else if (mons.how_chaotic()) in _fire_kill_conducts()
2912 if (mon.how_chaotic()) in god_hates_monster()
3666 int monster::how_chaotic(bool check_spells_god) const in how_chaotic() function in monster
680 eligibility[RECITE_CHAOTIC] = mon->how_chaotic(true); in zin_check_recite_to_single_monster()
2030 if (victim->how_chaotic() in silver_damages_victim()
6075 int player::how_chaotic(bool /*check_spells_god*/) const in how_chaotic() function in player
1222 res2(LIGHTCYAN, silver, mon.how_chaotic() ? -1 : 0); in main()