Searched refs:hp_bar (Results 1 – 9 of 9) sorted by relevance
/dports/games/exult/exult-snapshot-v1.7.0.20211128/data/ |
H A D | flx.in | 24 hp_bar.shp
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H A D | Makefile.am | 28 hp_bar.shp \
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | monster.cpp | 806 const std::pair<std::string, nc_color> hp_bar = hp_description( hp, type->hp ); in extended_description() local 807 ss += colorize( hp_bar.first, hp_bar.second ) + "\n"; in extended_description()
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H A D | character.cpp | 7947 …std::pair<std::string, nc_color> hp_bar = get_hp_bar( get_part_hp_cur( bp ), get_part_hp_max( bp ), in extended_description() local 7951 ss += colorize( hp_bar.first, hp_bar.second ); in extended_description() 7954 ss += colorize( std::string( 5 - utf8_width( hp_bar.first ), '.' ), c_white ); in extended_description()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | monster.cpp | 806 const std::pair<std::string, nc_color> hp_bar = hp_description( hp, type->hp ); in extended_description() local 807 ss += colorize( hp_bar.first, hp_bar.second ) + "\n"; in extended_description()
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H A D | character.cpp | 7947 …std::pair<std::string, nc_color> hp_bar = get_hp_bar( get_part_hp_cur( bp ), get_part_hp_max( bp ), in extended_description() local 7951 ss += colorize( hp_bar.first, hp_bar.second ); in extended_description() 7954 ss += colorize( std::string( 5 - utf8_width( hp_bar.first ), '.' ), c_white ); in extended_description()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | Makefile.common | 289 data/hp_bar.shp \
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.c | 265 *hp_bar[NUM_TILES_HP_BAR], member 2940 SET_SPRITE(unit.hp_bar[i], buffer); in tileset_lookup_sprite_tags() 4302 ADD_SPRITE_FULL(t->sprites.unit.hp_bar[ihp]); in fill_unit_sprite_array()
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.c | 265 *hp_bar[NUM_TILES_HP_BAR], member 2940 SET_SPRITE(unit.hp_bar[i], buffer); in tileset_lookup_sprite_tags() 4302 ADD_SPRITE_FULL(t->sprites.unit.hp_bar[ihp]); in fill_unit_sprite_array()
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