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/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dmissiles.c496 struct CalQuaternion *bone_rot, *bone_rot_abs, *hrot_quat, *vrot_quat; in missiles_rotate_actor_bones() local
539 hrot_quat = CalQuaternion_New(); in missiles_rotate_actor_bones()
557 CalQuaternion_Set(hrot_quat, tmp_vect[0]*tmp, tmp_vect[1]*tmp, tmp_vect[2]*tmp, cosf(hrot/2.0)); in missiles_rotate_actor_bones()
558 CalQuaternion_Multiply(bone_rot, hrot_quat); in missiles_rotate_actor_bones()
580 CalQuaternion_Set(hrot_quat, 0.0, sinf(hrot/2.0), 0.0, cosf(hrot/2.0)); in missiles_rotate_actor_bones()
582 CalQuaternion_Multiply(bone_rot, hrot_quat); in missiles_rotate_actor_bones()
611 CalQuaternion_Delete(hrot_quat); in missiles_rotate_actor_bones()