Searched refs:hud_sensors_ok (Results 1 – 10 of 10) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.h | 129 int hud_sensors_ok(ship *sp, int show_msg = 1);
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H A D | hud.cpp | 1413 can_target = hud_sensors_ok(Player_ship, 0); in hud_update_frame() 1620 if ( hud_sensors_ok(Player_ship, 0) ) { in hud_show_asteroid_brackets()
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H A D | hudtarget.cpp | 3315 if ( hud_sensors_ok(Player_ship, 0) ) { in hud_show_message_sender() 3459 if ( hud_sensors_ok(Player_ship, 0) ) { in hud_show_selection_set() 4584 int hud_sensors_ok(ship *sp, int show_msg) in hud_sensors_ok() function
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.h | 140 int hud_sensors_ok(ship *sp, int show_msg = 1);
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H A D | hud.cpp | 1391 can_target = hud_sensors_ok(Player_ship, 0); in hud_update_frame() 1598 if ( hud_sensors_ok(Player_ship, 0) ) { in hud_show_asteroid_brackets()
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H A D | hudtarget.cpp | 3269 if ( hud_sensors_ok(Player_ship, 0) ) { in hud_show_message_sender() 3415 if ( hud_sensors_ok(Player_ship, 0) ) { in hud_show_selection_set() 4568 int hud_sensors_ok(ship *sp, int show_msg) in hud_sensors_ok() function
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/playerman/ |
H A D | playercontrol.cpp | 1481 if ( hud_sensors_ok(Player_ship, 0) ) { in player_inspect_cargo() 1596 if ( hud_sensors_ok(Player_ship, 0) ) { in player_inspect_cap_subsys_cargo()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/playerman/ |
H A D | playercontrol.cpp | 1668 if ( hud_sensors_ok(Player_ship, 0) ) { in player_inspect_cargo() 1779 if ( hud_sensors_ok(Player_ship, 0) ) { in player_inspect_cap_subsys_cargo()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/ |
H A D | keycontrol.cpp | 2502 if ( hud_sensors_ok(Player_ship) ) { in button_function() 2611 if (hud_sensors_ok(Player_ship)) { in button_function()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/io/ |
H A D | keycontrol.cpp | 2632 if ( hud_sensors_ok(Player_ship) ) { in button_function() 2741 if (hud_sensors_ok(Player_ship)) { in button_function()
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