Searched refs:hud_start_flash_weapon (Results 1 – 6 of 6) sorted by relevance
125 void hud_start_flash_weapon(int index);
4540 void hud_start_flash_weapon(int index) in hud_start_flash_weapon() function
136 void hud_start_flash_weapon(int index);
4524 void hud_start_flash_weapon(int index) in hud_start_flash_weapon() function
9798 hud_start_flash_weapon(swp->current_primary_bank); in ship_maybe_play_primary_fail_sound()9821 …hud_start_flash_weapon(Player_ship->weapons.num_primary_banks + Player_ship->weapons.current_secon… in ship_maybe_play_secondary_fail_sound()
11020 hud_start_flash_weapon(swp->current_primary_bank); in ship_maybe_play_primary_fail_sound()11043 …hud_start_flash_weapon(Player_ship->weapons.num_primary_banks + Player_ship->weapons.current_secon… in ship_maybe_play_secondary_fail_sound()