Searched refs:hud_target_closest_repair_ship (Results 1 – 6 of 6) sorted by relevance
101 int hud_target_closest_repair_ship(int goal_objnum=-1);
4864 int hud_target_closest_repair_ship(int goal_objnum) in hud_target_closest_repair_ship() function
100 int hud_target_closest_repair_ship(int goal_objnum=-1);
4848 int hud_target_closest_repair_ship(int goal_objnum) in hud_target_closest_repair_ship() function
2628 if ( hud_target_closest_repair_ship(OBJ_INDEX(Player_obj)) == 0 ) { in button_function()2629 if ( hud_target_closest_repair_ship() == 0 ) { in button_function()
2758 if ( hud_target_closest_repair_ship(OBJ_INDEX(Player_obj)) == 0 ) { in button_function()2759 if ( hud_target_closest_repair_ship() == 0 ) { in button_function()