Searched refs:hud_target_next_list (Results 1 – 6 of 6) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/ |
H A D | keycontrol.cpp | 2517 hud_target_next_list(); in button_function() 2522 hud_target_next_list(1,0); in button_function() 2527 hud_target_next_list(0); in button_function() 2532 hud_target_next_list(0,0); in button_function() 2556 …hud_target_next_list(1, 0, iff_get_attacker_mask(Player_ship->team), OBJ_INDEX(Player_obj), TRUE, … in button_function()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/io/ |
H A D | keycontrol.cpp | 2647 hud_target_next_list(); in button_function() 2652 hud_target_next_list(1,0); in button_function() 2657 hud_target_next_list(0); in button_function() 2662 hud_target_next_list(0,0); in button_function() 2686 …hud_target_next_list(1, 0, iff_get_attacker_mask(Player_ship->team), OBJ_INDEX(Player_obj), TRUE, … in button_function()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.h | 100 void hud_target_next_list(int hostile=1, int next_flag=1, int team_mask = -1, int attacked_objnum =…
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H A D | hudtarget.cpp | 4643 void hud_target_next_list(int hostile, int next_flag, int team_mask, int attacked_objnum, int play_… in hud_target_next_list() function
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.h | 99 void hud_target_next_list(int hostile=1, int next_flag=1, int team_mask = -1, int attacked_objnum =…
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H A D | hudtarget.cpp | 4627 void hud_target_next_list(int hostile, int next_flag, int team_mask, int attacked_objnum, int play_… in hud_target_next_list() function
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