Searched refs:hudoutf (Results 1 – 6 of 6) sorted by relevance
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | clientgame.cpp | 903 void (*outf)(const char *s, ...) = (pl == player1 || act == player1) ? hudoutf : conoutf; in dokill() 986 hudoutf("1 minute left!"); in timeupdate() 1226 hudoutf("\f2you have the %sflag", m_ctf ? "enemy " : ""); in flagmsg() 1230 else hudoutf("\f2%s%s has %s flag", flagteam, colorname(act), teamstr); in flagmsg() 1239 hudoutf("\f2you %s the flag", droplost); in flagmsg() 1242 else hudoutf("\f2%s %s %s flag", colorname(act), droplost, teamstr); in flagmsg() 1247 if(firstperson) hudoutf("\f2you returned your flag"); in flagmsg() 1248 else hudoutf("\f2%s returned %s flag", colorname(act), teamstr); in flagmsg() 1254 hudoutf("\f2you scored"); in flagmsg() 1269 hudoutf("\f2%s%s%s kept the flag for %d seconds now", tc, ta, tb, flagtime); in flagmsg() [all …]
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H A D | clients2c.cpp | 317 void (*outf)(const char *s, ...) = (hudextras > 1 ? hudoutf : conoutf); in showhudextras() 1091 if(m_botmode && acn==-2) hudoutf(_("the bots have won the round!")); in parsemessages() 1092 else if(!alive) hudoutf(_("everyone died!")); in parsemessages() 1093 … else if(m_teammode) hudoutf(_("team %s has won the round!"), team_string(alive->team)); in parsemessages() 1094 else if(alive==player1) hudoutf(_("you are the survivor!")); in parsemessages() 1095 else hudoutf(_("%s is the survivor!"), colorname(alive)); in parsemessages() 1104 … if(spawnpermission == SP_REFILLMATCH) hudoutf("\f3You can now spawn to refill your team."); in parsemessages() 1166 if(you && ftr == FTR_AUTOTEAM) hudoutf("you stay in team %s", nts); in parsemessages() 1178 hudoutf(_("the server forced you to team %s"), nts); in parsemessages() 1193 … else hudoutf(_("the server forced %s to %s team"), colorname(d), et ? _("the enemy") : _("your")); in parsemessages()
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H A D | client.cpp | 275 void (*outf)(const char *s, ...) = allowhudechos ? hudoutf : conoutf; in hudecho()
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H A D | protos.h | 602 extern void hudoutf(const char *s, ...);
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H A D | physics.cpp | 870 hudoutf("next step!"); in tsens()
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H A D | renderhud.cpp | 463 void hudoutf(const char *s, ...) in hudoutf() function
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