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Searched refs:human_player (Results 1 – 15 of 15) sorted by relevance

/dports/games/hypatia_engine/hypatia_engine-0.3.1/hypatia/
H A Dgame.py175 self.viewport.center_on(self.scene.human_player.walkabout,
189 self.scene.human_player.walkabout.blit(
242 human_player, npcs=None): argument
257 self.human_player = human_player
284 human_player = player.HumanPlayer(walkabout=human_walkabout,
287 return human_player
314 human_player=human_player,
351 human_player = self.create_human_player(player_start_position)
396 human_player=human_player,
450 viewport.center_on(self.human_player.walkabout,
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H A Dcontrollers.py69 (self.game.scene.human_player
83 (self.game.scene.human_player
116 self.game.scene.human_player.move(self.game, direction)
/dports/games/gigalomania/gigalomaniasrc/
H A Dgame.cpp97 human_player = 0; in Game()
383 return human_player == PLAYER_DEMO; in isDemo()
974 *((int *)ptr) = human_player; in saveGame()
2772 players[human_player] = new Player(true, human_player); in setupPlayers()
3377 n_men = human_player == PLAYER_DEMO ? 0 : players[human_player]->getNMenForThisIsland(); in setGameStateID()
3515 if( human_player != PLAYER_DEMO ) in returnToChooseIsland()
4059 sector->update(human_player); in updateGame()
4067 if( human_player != PLAYER_DEMO && !playerAlive(human_player) ) { in updateGame()
4241 human_player = rand() % 4; in runTests()
4831 sector->cheat(human_player); in runTests()
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H A Dgame.h138 int human_player; variable
H A Dgamestate.cpp2265 int human_player = -1; in requestAlliance() local
2277 human_player = j; in requestAlliance()
2297 human_player = j; in requestAlliance()
2313 …king_human]->askHuman() && game_g->players[playing_asking_human]->requestAlliance(human_player) ) { in requestAlliance()
/dports/games/freedoko/FreeDoko_0.7.19/src/party/
H A Dplayers.h75 Human* human_player();
76 Human const* human_player() const;
H A Dplayers.cpp229 PartyPlayers::human_player() in human_player() function in PartyPlayers
243 PartyPlayers::human_player() const in human_player() function in PartyPlayers
/dports/games/gnome-chess/gnome-chess-41.1/src/
H A Dgnome-chess.vala63 private ChessPlayer? human_player = null;
317 human_player = null;
334 human_player = game.black;
337 human_player.local_human = true;
342 human_player = game.white;
353 human_player = null;
789 if (human_player != null &&
802 if (human_player == null || human_player.color == Color.WHITE)
811 if (human_player == null || human_player.color == Color.BLACK)
1091 if (human_player != null)
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/dports/games/tanks-of-freedom/Tanks-of-Freedom-0.7.0-beta/scripts/
H A Dgame_logic.gd192 var human_player = 'cpu_0'
208 human_player = 'cpu_' + str(self.bag.campaign.get_map_player(template_name))
212 self.settings[human_player] = false
252 human_player = self.bag.saving.get_active_player_key()
266 if settings[human_player]:
/dports/games/freeorion/freeorion-0.4.10.2/default/python/AI/
H A DFreeOrionAI.py331 human_player = fo.empirePlayerID(1)
333 fo.sendChatMessage(human_player,
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/karts/
H A Dkart_model.hpp358 attachModel(bool animatedModels, bool human_player);
H A Dkart_model.cpp394 scene::ISceneNode* KartModel::attachModel(bool animated_models, bool human_player) in attachModel() argument
508 if (human_player && CVS->isGLSL() && CVS->isDeferredEnabled()) in attachModel()
539 lod_node->add(human_player ? 10000: 100, node, true); in attachModel()
/dports/games/freedoko/FreeDoko_0.7.19/src/misc/
H A Dpreferences.cpp1808 auto const& human = *::party->players().human_player(); in position()
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/tutorial/scenarios/
H A D01_Tutorial_part_1.cfg26 save_id=human_player
H A D02_Tutorial_part_2.cfg23 save_id=human_player