/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | ouch.cc | 119 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() 125 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() 136 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() 150 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() 163 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() 170 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() 213 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() 219 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() 229 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() 241 hurted = resist_adjust_damage(&you, flavour, hurted); in check_your_resists() [all …]
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H A D | beam.cc | 1399 hurted = resist_adjust_damage(mons, pbolt.flavour, hurted); in mons_adjust_flavoured() 1428 hurted = resist_adjust_damage(mons, pbolt.flavour, hurted); in mons_adjust_flavoured() 1434 hurted = resist_adjust_damage(mons, pbolt.flavour, hurted); in mons_adjust_flavoured() 1455 hurted = resist_adjust_damage(mons, pbolt.flavour, hurted); in mons_adjust_flavoured() 1475 hurted = resist_adjust_damage(mons, pbolt.flavour, hurted); in mons_adjust_flavoured() 1488 hurted = resist_adjust_damage(mons, pbolt.flavour, hurted); in mons_adjust_flavoured() 1511 hurted = resist_adjust_damage(mons, pbolt.flavour, hurted); in mons_adjust_flavoured() 1584 && (!hurted || hurted != original)) in mons_adjust_flavoured() 1675 return hurted; in mons_adjust_flavoured() 1869 if (hurted) in _curare_hits_monster() [all …]
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H A D | spl-damage.cc | 610 int hurted = actual ? beam.damage.roll() in _los_spell_damage_player() local 613 hurted = check_your_resists(hurted, beam.flavour, beam.name, 0, in _los_spell_damage_player() 616 if (actual && hurted > 0) in _los_spell_damage_player() 628 return hurted; in _los_spell_damage_player() 648 hurted = mons_adjust_flavoured(&target, beam, hurted, in _los_spell_damage_monster() 651 dprf("damage done: %d", hurted); in _los_spell_damage_monster() 657 else if (hurted) in _los_spell_damage_monster() 672 return hurted; in _los_spell_damage_monster() 928 hurted ? "" : " but do no damage", in cast_freeze() 983 const int preac = hurted; in cast_airstrike() [all …]
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H A D | ouch.h | 22 int check_your_resists(int hurted, beam_type flavour, string source,
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H A D | beam.h | 251 int apply_AC(const actor* victim, int hurted); 316 int mons_adjust_flavoured(monster* mons, bolt &pbolt, int hurted,
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H A D | actor.h | 241 virtual int beam_resists(bolt &beam, int hurted, bool doEffects,
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H A D | monster.h | 503 int beam_resists(bolt &beam, int hurted, bool doEffects, string source = "")
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H A D | melee-attack.cc | 2935 int hurted = mons_adjust_flavoured(mon, beam, orig_hurted); in do_passive_freeze() local 2937 if (!hurted) in do_passive_freeze() 2942 mon->hurt(&you, hurted); in do_passive_freeze()
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H A D | player.cc | 4430 const int hurted = resist_adjust_damage(&you, BEAM_FIRE, in dec_napalm_player() local 4434 maybe_melt_player_enchantments(BEAM_STICKY_FLAME, hurted * delay / BASELINE_DELAY); in dec_napalm_player() 4436 ouch(hurted * delay / BASELINE_DELAY, KILLED_BY_BURNING); in dec_napalm_player() 7223 int player::beam_resists(bolt &beam, int hurted, bool doEffects, string source) in beam_resists() argument 7225 return check_your_resists(hurted, beam.flavour, source, &beam, doEffects); in beam_resists()
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H A D | player.h | 818 int beam_resists(bolt &beam, int hurted, bool doEffects, string source)
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H A D | monster.cc | 5666 int monster::beam_resists(bolt &beam, int hurted, bool doEffects, string /*source*/) in beam_resists() argument 5668 return mons_adjust_flavoured(this, beam, hurted, doEffects); in beam_resists()
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/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | ouch.cc | 116 hurted *= 15; in check_your_resists() 117 hurted /= 10; in check_your_resists() 131 hurted *= 15; in check_your_resists() 132 hurted /= 10; in check_your_resists() 141 hurted = 0; in check_your_resists() 146 hurted /= 3; in check_your_resists() 159 hurted /= 3; in check_your_resists() 171 hurted /= 2; in check_your_resists() 183 hurted -= (resist * hurted) / 3; in check_your_resists() 195 hurted /= 2; in check_your_resists() [all …]
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H A D | misc.cc | 173 int hurted = 0; in in_a_cloud() local 201 hurted -= random2(player_AC()); in in_a_cloud() 203 if (hurted < 1) in in_a_cloud() 204 hurted = 0; in in_a_cloud() 226 if (hurted < 1) in in_a_cloud() 227 hurted = 0; in in_a_cloud() 253 if (hurted < 0) in in_a_cloud() 254 hurted = 0; in in_a_cloud() 309 hurted = 0; in in_a_cloud() 325 if (hurted < 0) in in_a_cloud() [all …]
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H A D | spells2.cc | 784 int hurted = 0; in cast_refrigeration() local 800 hurted = roll_dice( dam_dice ); in cast_refrigeration() 801 hurted = check_your_resists( hurted, beam.flavour ); in cast_refrigeration() 803 if (hurted > 0) in cast_refrigeration() 830 hurted = mons_adjust_flavoured( monster, beam, hurted ); in cast_refrigeration() 832 if (hurted > 0) in cast_refrigeration() 854 int hurted = 0; in drain_life() local 893 hp_gain += hurted; in drain_life() 1052 hurted = mons_adjust_flavoured(monster, beam, hurted); in burn_freeze() 1054 if (hurted) in burn_freeze() [all …]
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H A D | beam.cc | 1493 hurted = 0; in mons_adjust_flavoured() 1530 hurted = 0; in mons_adjust_flavoured() 1555 hurted = 0; in mons_adjust_flavoured() 1566 hurted = 0; in mons_adjust_flavoured() 1602 hurted = 0; in mons_adjust_flavoured() 1727 return (hurted); in mons_adjust_flavoured() 3167 int hurted = 0; in affect_player() local 3174 int roll = hurted; in affect_player() 3203 if (hurted < 0) in affect_player() 3204 hurted = 0; in affect_player() [all …]
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H A D | spells3.cc | 229 int hurted = 0; in airstrike() local 250 hurted = random2( random2(12) + (random2(power) / 6) in airstrike() 252 hurted -= random2(1 + monster->armour_class); in airstrike() 254 if (hurted < 0) in airstrike() 255 hurted = 0; in airstrike() 258 hurt_monster(monster, hurted); in airstrike()
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H A D | ouch.h | 27 int check_your_resists(int hurted, int flavour);
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H A D | beam.h | 46 int hurted, bool doFlavouredEffects = true );
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H A D | monstuff.cc | 4576 int hurted = 0; in mons_in_cloud() local 4611 hurted += (random2(15) * 10) / speed; in mons_in_cloud() 4629 hurted += (random2(3) * 10) / speed; in mons_in_cloud() 4658 hurted += (random2(8) * 10) / speed; in mons_in_cloud() 4661 hurted += (random2(4) * 10) / speed; in mons_in_cloud() 4677 hurted += (random2(6) * 10) / speed; in mons_in_cloud() 4680 hurted += (random2(6) * 10) / speed; in mons_in_cloud() 4709 if (hurted < 0) in mons_in_cloud() 4710 hurted = 0; in mons_in_cloud() 4711 else if (hurted > 0) in mons_in_cloud() [all …]
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H A D | spl-cast.cc | 1967 int hurted = 0; in miscast_effect() local 3249 hurted = random2avg(13, 2) + 10; in miscast_effect() 3250 hurted -= random2(1 + player_AC()); in miscast_effect() 3252 ouch(hurted, 0, KILLED_BY_WILD_MAGIC, cause); in miscast_effect()
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/dports/sysutils/heirloom/heirloom-070715/spell/ |
H A D | stop | 593 hurted
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/dports/games/ivan/ivan-059/Doc/Obsolete/ChangeLogs/ |
H A D | ChangeLog.040 | 953 be themselves hurted, like a mammoth against an AV 60 enemy
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/dports/security/md5deep/hashdeep-cd2ed74/tests/testfiles/dir_a/ |
H A D | web2 | 88323 hurted
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/dports/security/md5deep/hashdeep-cd2ed74/tests/testfiles/dir_c/ |
H A D | words1 | 89820 hurted 401911 hurted
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/dports/textproc/p5-Unicode-Tussle/Unicode-Tussle-1.111/data/ |
H A D | words.utf8 | 187240 hurted hurted [ppl. adj.] 492387 unhurted unˈhurted [ppl. adj.]
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