Searched refs:hwShadowSamplers (Results 1 – 2 of 2) sorted by relevance
48 bool hwShadowSamplers; member232 …if(globals.pixelLighting && globals.shadows && !globals.hwShadowSamplers && (globals.shadowFilterQ… in getShader()233 if(globals.hwShadowSamplers) flags|=HW_SHADOW_SAMPLERS; in getShader()
105 shaderParameters.hwShadowSamplers = false; in S3DRenderer()2234 shaderParameters.hwShadowSamplers = false; in initShadowmapping()2243 shaderParameters.hwShadowSamplers = true; in initShadowmapping()2249 …GLint filter = shaderParameters.hwShadowSamplers && (shaderParameters.shadowFilterQuality == S3DEn… in initShadowmapping()