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Searched refs:iAttackMode (Results 1 – 3 of 3) sorted by relevance

/dports/games/xfrisk/XFrisk/
H A DaiController.c274 Int32 iAttackMode, iDiceMode; in AI_Attack() local
306 iAttackMode = ACTION_ATTACK; in AI_Attack()
309 iAttackMode = ACTION_DOORDIE; in AI_Attack()
321 RISK_SetAttackModeOfPlayer(iCurrentPlayer, iAttackMode); in AI_Attack()
H A DaiClient.h62 Int32 iAttackMode, Int32 iDiceMode, Int32 iMoveMode);
H A Driskgame.c100 Int32 iAttackMode, iDiceMode, iMsgDstMode; member
554 RiskGame.pPlayers[iIndex1].iAttackMode = iValue; in RISK_ProcessMessage()
924 return RiskGame.pPlayers[iPlayer].iAttackMode; in RISK_GetAttackModeOfPlayer()
1742 return RiskGame.pPlayers[iIndex1].iAttackMode; in _RISK_GetIntValue()