Home
last modified time | relevance | path

Searched refs:iBlendMode (Results 1 – 8 of 8) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/particle/
H A DParticleParams.h72 int iBlendMode; variable
H A DParticleSystem.cpp221 switch (_pp.iBlendMode) in SetParams()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/spells/
H A DSpells02.cpp147 cp.iBlendMode = 0; in Create()
H A DSpells09.cpp604 cp.iBlendMode = 3; in Create()
662 cp.iBlendMode = 0; in Create()
H A DSpells05.cpp499 cp.iBlendMode = 3; in LaunchPoisonExplosion()
630 cp.iBlendMode = 5; in Create()
710 cp.iBlendMode = 5; in Update()
H A DSpells07.cpp795 cp.iBlendMode = 3; in Create()
851 cp.iBlendMode = 0; in Create()
H A DSpells06.cpp1355 cp.iBlendMode = 5; in Create()
1420 cp.iBlendMode = 5; in Create()
H A DSpells03.cpp946 cp.iBlendMode = 0; in Create()