Home
last modified time | relevance | path

Searched refs:iCurPoses (Results 1 – 5 of 5) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DUpdate_Poses.cpp409 int qn = (iCurPoses[c] + 1) % CarPosCnt; // next index in queue in newPoses()
414 iCurPoses[c] = qn; // atomic, set new index in queue in newPoses()
487 int q = iCurPoses[c]; in updatePoses()
489 int qq = iCurPoses[cc]; in updatePoses()
H A DCGame.cpp53 iCurPoses[i] = 0; in App()
H A DCGame.h45 int iCurPoses[MAX_CARS]; // current index for carPoses queue variable
H A DHud_Update.cpp259 cm->trackPercent = app->carPoses[app->iCurPoses[c]][c].percent; in Update()
271 cm->trackPercent = app->carPoses[app->iCurPoses[c]][c].percent; // ghost,rpl in Update()
869 int qb = app->iCurPoses[b], qc = app->iCurPoses[c]; in UpdRot()
H A DSceneInit.cpp515 iCurPoses[i] = 0; in LoadCar()