Searched refs:iCustomFalloffDistance (Results 1 – 5 of 5) sorted by relevance
/dports/games/openclonk/openclonk-release-8.1-src/src/platform/ |
H A D | C4SoundSystem.h | 46 … false, int32_t iVolume = 100, C4Object *pObj = nullptr, int32_t iCustomFalloffDistance = 0, int32… 63 … false, int32_t iVolume = 100, C4Object *pObj = nullptr, int32_t iCustomFalloffDistance = 0, int32…
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H A D | C4SoundSystem.cpp | 122 …*szSndName, bool fLoop, int32_t iVolume, C4Object *pObj, int32_t iCustomFalloffDistance, int32_t i… in NewEffect() argument 137 return csfx->New(fLoop, iVolume, pObj, iCustomFalloffDistance, iPitch, modifier); in NewEffect() 263 …*szSndName, bool fLoop, int32_t iVolume, C4Object *pObj, int32_t iCustomFalloffDistance, int32_t i… in StartSoundEffect() argument 268 …return Application.SoundSystem.NewEffect(szSndName, fLoop, iVolume, pObj, iCustomFalloffDistance, … in StartSoundEffect()
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H A D | C4SoundInstance.h | 43 … false, int32_t iVolume = 100, C4Object *pObj = nullptr, int32_t iCustomFalloffDistance = 0, int32…
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H A D | C4SoundInstance.cpp | 129 …Effect::New(bool fLoop, int32_t iVolume, C4Object *pObj, int32_t iCustomFalloffDistance, int32_t i… in New() argument 135 …if (!pInst->Create(this, fLoop, iVolume, pObj, 0, iCustomFalloffDistance, iPitch, modifier)) { del… in New()
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/dports/games/openclonk/openclonk-release-8.1-src/src/game/ |
H A D | C4GameScript.cpp | 506 …, long iY, Nillable<long> iLevel, Nillable<long> iAtPlayer, long iCustomFalloffDistance, long iPit… in FnSoundAt() argument 537 StartSoundEffectAt(FnStringPar(szSound), iX, iY, iLevel, iCustomFalloffDistance, iPitch, modifier); in FnSoundAt() 542 …illable<long> iLevel, Nillable<long> iAtPlayer, long iLoop, long iCustomFalloffDistance, long iPit… in FnSound() argument 582 …StartSoundEffect(FnStringPar(szSound), !!iLoop, iLevel, pObj, iCustomFalloffDistance, iPitch, modi… in FnSound()
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