Searched refs:iDirY (Results 1 – 5 of 5) sorted by relevance
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | iuse_software_snake.cpp | 110 int iDirY = 0; in start_game() local 146 if( vSnakeBody[vSnakeBody.size() - 1].first + iDirY == 0 ) { in start_game() 148 iDirY + FULL_SCREEN_HEIGHT - 2, in start_game() 151 } else if( vSnakeBody[vSnakeBody.size() - 1].first + iDirY == FULL_SCREEN_HEIGHT - 1 ) { in start_game() 153 iDirY - FULL_SCREEN_HEIGHT + 2, in start_game() 212 if( iDirY != 1 ) { in start_game() 213 iDirY = -1; in start_game() 217 if( iDirY != -1 ) { in start_game() 218 iDirY = 1; in start_game() 223 iDirY = 0; in start_game() [all …]
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H A D | iuse_software_sokoban.cpp | 220 int iDirY = 0; in start_game() local 309 iDirY = vec->y; in start_game() 331 iDirY = vUndo[vUndo.size() - 1].old.y; in start_game() 337 … mLevel[iPlayerY + iDirY][iPlayerX + iDirX] = mLevel[iPlayerY + iDirY][iPlayerX + iDirX] == "*" ? in start_game() 369 std::string sMoveTo = mLevel[iPlayerY + iDirY][iPlayerX + iDirX]; in start_game() 375 std::string sMovePackTo = mLevel[iPlayerY + iDirY * 2][iPlayerX + iDirX * 2]; in start_game() 379 … mLevel[iPlayerY + iDirY * 2][iPlayerX + iDirX * 2] = sMovePackTo == "." ? "*" : "$"; in start_game() 381 vUndo.push_back( cUndo( point( iDirX, iDirY ), sMoveTo ) ); in start_game() 394 … mLevel[iPlayerY + iDirY][iPlayerX + iDirX] = sMoveTo == "." || sMoveTo == "*" ? "+" : "@"; in start_game() 396 iPlayerY += iDirY; in start_game()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | iuse_software_snake.cpp | 110 int iDirY = 0; in start_game() local 146 if( vSnakeBody[vSnakeBody.size() - 1].first + iDirY == 0 ) { in start_game() 148 iDirY + FULL_SCREEN_HEIGHT - 2, in start_game() 151 } else if( vSnakeBody[vSnakeBody.size() - 1].first + iDirY == FULL_SCREEN_HEIGHT - 1 ) { in start_game() 153 iDirY - FULL_SCREEN_HEIGHT + 2, in start_game() 212 if( iDirY != 1 ) { in start_game() 213 iDirY = -1; in start_game() 217 if( iDirY != -1 ) { in start_game() 218 iDirY = 1; in start_game() 223 iDirY = 0; in start_game() [all …]
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H A D | iuse_software_sokoban.cpp | 220 int iDirY = 0; in start_game() local 309 iDirY = vec->y; in start_game() 331 iDirY = vUndo[vUndo.size() - 1].old.y; in start_game() 337 … mLevel[iPlayerY + iDirY][iPlayerX + iDirX] = mLevel[iPlayerY + iDirY][iPlayerX + iDirX] == "*" ? in start_game() 369 std::string sMoveTo = mLevel[iPlayerY + iDirY][iPlayerX + iDirX]; in start_game() 375 std::string sMovePackTo = mLevel[iPlayerY + iDirY * 2][iPlayerX + iDirX * 2]; in start_game() 379 … mLevel[iPlayerY + iDirY * 2][iPlayerX + iDirX * 2] = sMovePackTo == "." ? "*" : "$"; in start_game() 381 vUndo.push_back( cUndo( point( iDirX, iDirY ), sMoveTo ) ); in start_game() 394 … mLevel[iPlayerY + iDirY][iPlayerX + iDirX] = sMoveTo == "." || sMoveTo == "*" ? "+" : "@"; in start_game() 396 iPlayerY += iDirY; in start_game()
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | game.cpp | 3095 bitmap* PrepareItemsUnder(bool bUseDB, stack* su, int iMax, v2 v2PosIni, int iDirX, int iDirY){ in PrepareItemsUnder() argument 3129 if(iDirY<0)v2BkgIni.Y-=((iTot-1)*TILE_SIZE); in PrepareItemsUnder() 3133 if(iDirY!=0)v2Border.Y*=iTot; in PrepareItemsUnder() 3154 v2Pos.Y+=(TILE_SIZE*iDirY); in PrepareItemsUnder() 3326 int iDirX=1,iDirY=0; in UpdateShowItemsAtPos() local 3370 case 0: iDirX=bHorizontal? 1:0; iDirY=bHorizontal?0: 1; in UpdateShowItemsAtPos() 3372 case 1: iDirX=bHorizontal?-1:0; iDirY=bHorizontal?0: 1; in UpdateShowItemsAtPos() 3376 case 2: iDirX=bHorizontal? 1:0; iDirY=bHorizontal?0:-1; in UpdateShowItemsAtPos() 3380 case 3: iDirX=bHorizontal?-1:0; iDirY=bHorizontal?0:-1; in UpdateShowItemsAtPos() 3412 PrepareItemsUnder(true,su,iTot,v2ScrPosIni,iDirX,iDirY); in UpdateShowItemsAtPos() [all …]
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