Searched refs:iEdge1 (Results 1 – 5 of 5) sorted by relevance
96 register int iEdge1, iEdge2; in dgl_edge_prioritizer_del() local113 for (iEdge1 = 0, iEdge2 = 0; iEdge2 < pPriItem->cnData; iEdge2++) { in dgl_edge_prioritizer_del()115 pnNew[iEdge1++] = pPriItem->pnData[iEdge2]; in dgl_edge_prioritizer_del()120 if (iEdge1 == 0) { in dgl_edge_prioritizer_del()127 pPriItem->cnData = iEdge1; in dgl_edge_prioritizer_del()
146 for iEdge1 = 1:nEdges-1148 edge1 = [poly(iEdge1, :) poly(iEdge1+1, :)];149 for iEdge2 = iEdge1+2:nEdges177 pos1(ip, 1) = iEdge1 - 1 + edgePosition(inter, edge1);
848 iEdge1 = iEdge0; in MakeIsoSurfaceSlice() local849 while (!EdgeHandled[iEdge1] && EdgeVertices[iEdge1].Type != VERTEX_None) { in MakeIsoSurfaceSlice()851 &v1 = EdgeVertices[iEdge1]; in MakeIsoSurfaceSlice()853 EdgeHandled[iEdge1] = true; // don't visit this edge again. in MakeIsoSurfaceSlice()859 *iEdge1Links = &iEdgeLinks[iSide][iEdge1][0]; in MakeIsoSurfaceSlice()861 iEdge1 = iEdge1Links[iLink]; in MakeIsoSurfaceSlice()862 if (EdgeVertices[iEdge1].Type != VERTEX_None) in MakeIsoSurfaceSlice()
602 static inline WVertex *CommonVertex(WEdge *iEdge1, WEdge *iEdge2) in CommonVertex() argument604 if (!iEdge1 || !iEdge2) { in CommonVertex()608 WVertex *wv1 = iEdge1->GetaOEdge()->GetaVertex(); in CommonVertex()609 WVertex *wv2 = iEdge1->GetaOEdge()->GetbVertex(); in CommonVertex()
838 static inline SVertex *CommonVertex(FEdge *iEdge1, FEdge *iEdge2) in CommonVertex() argument840 if ((NULL == iEdge1) || (NULL == iEdge2)) { in CommonVertex()844 SVertex *sv1 = iEdge1->vertexA(); in CommonVertex()845 SVertex *sv2 = iEdge1->vertexB(); in CommonVertex()