/dports/games/gltron/gltron-0.70/src/video/ |
H A D | model.c | 25 pFace[ *iFace ].vertex + 0, pFace[ *iFace ].normal + 0, in readTriFace() 26 pFace[ *iFace ].vertex + 1, pFace[ *iFace ].normal + 1, in readTriFace() 27 pFace[ *iFace ].vertex + 2, pFace[ *iFace ].normal + 2) == 6) { in readTriFace() 29 (*iFace)++; in readTriFace() 39 pFace[ *iFace ].vertex + 0, pFace[ *iFace ].normal + 0, in readQuadFace() 40 pFace[ *iFace ].vertex + 1, pFace[ *iFace ].normal + 1, in readQuadFace() 41 pFace[ *iFace ].vertex + 2, pFace[ *iFace ].normal + 2, in readQuadFace() 42 pFace[ *iFace ].vertex + 3, pFace[ *iFace ].normal + 3) == 8) { in readQuadFace() 44 (*iFace)++; in readQuadFace() 219 for(i = 0; i < iFace; i++) { in readMeshFromFile() [all …]
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/dports/cad/gmsh/gmsh-4.9.2-source/Numeric/ |
H A D | HierarchicalBasisH1.cpp | 55 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in addAllOrientedFaceFunctions() local 56 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, in addAllOrientedFaceFunctions() 97 for(int iFace = _nfaceQuad; iFace < _nfaceQuad + _nfaceTri; iFace++) { in addAllOrientedFaceFunctions() local 98 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, in addAllOrientedFaceFunctions() 156 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in addAllOrientedFaceFunctions() local 157 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, in addAllOrientedFaceFunctions() 200 for(int iFace = _nfaceQuad; iFace < _nfaceQuad + _nfaceTri; iFace++) { in addAllOrientedFaceFunctions() local 201 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, in addAllOrientedFaceFunctions()
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H A D | nodalBasis.cpp | 30 switch(iFace) { in rotateHex() 67 switch(iFace) { in rotateHexFull() 124 switch(iFace) { in rotatePyr() 325 for(int iFace = 0; iFace < 4; iFace++) { in generateFaceClosureTet() local 385 for(int iFace = 0; iFace < 4; iFace++) { in generateFaceClosureTetFull() local 442 for(int iFace = 0; iFace < 6; iFace++) { in generateFaceClosureHex() local 477 for(int iFace = 0; iFace < 6; iFace++) { in generateFaceClosureHexFull() local 623 for(int iFace = 0; iFace < 5; iFace++) { in generateFaceClosurePrism() local 674 for(int iFace = 0; iFace < numFaces; iFace++) { in generateFaceClosurePrismFull() local 683 for(int iFace = 0; iFace < numFaces; iFace++) { in generateFaceClosurePrismFull() local [all …]
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H A D | HierarchicalBasisHcurl.cpp | 57 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in addAllOrientedFaceFunctions() local 58 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, orientedFaceFunction, in addAllOrientedFaceFunctions() 101 for(int iFace = _nfaceQuad; iFace < _nfaceQuad + _nfaceTri; iFace++) { in addAllOrientedFaceFunctions() local 102 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, orientedFaceFunction, in addAllOrientedFaceFunctions()
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H A D | nodalBasis.h | 82 inline int getClosureId(int iFace, int iSign = 1, int iRot = 0) const; 83 inline void breakClosureId(int i, int &iFace, int &iSign, int &iRot) const; 86 inline int nodalBasis::getClosureId(int iFace, int iSign, int iRot) const in getClosureId() argument 88 return iFace + numFaces * (iSign == 1 ? 0 : 1) + 2 * numFaces * iRot; in getClosureId() 91 inline void nodalBasis::breakClosureId(int i, int &iFace, int &iSign, in breakClosureId() argument 94 iFace = i % numFaces; in breakClosureId() 95 i = (i - iFace) / numFaces; in breakClosureId()
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H A D | HierarchicalBasisHcurlPri.cpp | 251 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in generateHcurlBasis() local 254 switch(iFace) { in generateHcurlBasis() 308 for(int iFace = 0; iFace < 2; iFace++) { in generateHcurlBasis() local 369 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in generateHcurlBasis() local 373 switch(iFace) { in generateHcurlBasis() 1503 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in generateCurlBasis() local 1593 for(int iFace = 0; iFace < 2; iFace++) { in generateCurlBasis() local 1696 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in generateCurlBasis() local 1836 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in getKeysInfo() local 1852 for(int iFace = 0; iFace < 2; iFace++) { in getKeysInfo() local [all …]
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/dports/graphics/ipe/ipe-7.2.23/src/ipecairo/ |
H A D | ipefonts.cpp | 168 FT_Face iFace; member 254 data.size(), 0, &iFace)) in Face() 259 face_data->iFace = iFace; in Face() 270 FT_Done_Face(iFace); in Face() 273 iFace = nullptr; in Face() 467 if (FT_Has_PS_Glyph_Names(iFace)) { in getType1Encoding() 484 FT_Set_Charmap(iFace, iFace->charmaps[k]); in getType1Encoding() 495 FT_Set_Charmap(iFace, iFace->charmaps[0]); in setupTruetypeEncoding() 499 iName.z(), iFace->num_charmaps); in setupTruetypeEncoding() 502 i, iFace->charmaps[i]->platform_id, in setupTruetypeEncoding() [all …]
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/objMesh/ |
H A D | objMesh.cpp | 669 for( unsigned int iFace = 0; iFace < group1.getNumFaces(); iFace++ ) in printInfo() local 1360 for( unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++ ) in saveToAscii() local 2042 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++ ) in interpolateToCentroids() local 2067 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in interpolateToCentroids() local 2094 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in computeSurfaceAreaPerVertex() local 2152 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++ ) in computeVolume() local 2193 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++ ) in computeCenterOfMass_Triangles() local 2263 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in computeInertiaTensor_Triangles() local 2397 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in computeMassPerVertex() local 2429 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in buildFaceNormals() local [all …]
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H A D | objMeshRender.cpp | 355 for(unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); iFace++) in render() local 357 const ObjMesh::Face * faceHandle = groupHandle->getFaceHandle(iFace); in render() 467 for(unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); ++iFace) in render() local 469 const ObjMesh::Face * faceHandle = groupHandle->getFaceHandle(iFace); in render() 498 for(unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); ++iFace) in render() local 569 for( unsigned int iFace = 0; iFace < group.getNumFaces(); ++iFace ) in renderGroupEdges() local 571 ObjMesh::Face face = group.getFace(iFace); in renderGroupEdges() 697 for( unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); ++iFace ) in outputOpenGLRenderCode() local 699 ObjMesh::Face face = groupHandle->getFace(iFace); in outputOpenGLRenderCode() 738 for(unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); ++iFace) in renderNormals() local [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/view_map/ |
H A D | FEdgeXDetector.cpp | 156 Vec3f N = iFace->GetNormal(); in preProcessFace() 168 iFace->setDotP(N * V); in preProcessFace() 172 iFace->setZ(iFace->center().z() - _Viewpoint.z()); in preProcessFace() 176 iFace->setZ(dist_vec.norm()); in preProcessFace() 294 normal = iFace->GetVertexNormal(i); in ProcessSilhouetteFace() 322 iFace->AddSmoothLayer(faceLayer); in ProcessSilhouetteFace() 435 iFace->AddSmoothLayer(flayer); in ProcessRidgeFace() 439 WVertex *wv = iFace->GetVertex(i); in ProcessRidgeFace() 484 v = iFace->GetVertex(i); 585 iFace->AddSmoothLayer(faceLayer); in ProcessSuggestiveContourFace() [all …]
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/dports/graphics/blender/blender-2.91.0/intern/mikktspace/ |
H A D | mikktspace.h | 69 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext *pContext, const int iFace); 75 const int iFace, 79 const int iFace, 83 const int iFace, 101 const int iFace, 122 const int iFace,
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/misc/ |
H A D | mikktspace.h | 71 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace); 75 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons… 76 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const… 77 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con… 89 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert); 103 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/misc/ |
H A D | mikktspace.h | 71 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace); 75 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons… 76 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const… 77 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con… 89 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert); 103 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
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/dports/games/0ad/0ad-0.0.23b-alpha/source/third_party/mikktspace/ |
H A D | mikktspace.h | 72 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace); 76 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons… 77 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const… 78 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con… 90 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert); 104 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/misc/ |
H A D | mikktspace.h | 71 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace); 75 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons… 76 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const… 77 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con… 89 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert); 103 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/misc/ |
H A D | mikktspace.h | 71 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace); 75 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons… 76 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const… 77 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con… 89 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert); 103 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
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/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/ |
H A D | MikktspaceWrap.cpp | 67 …kkTSpace::getNumVerticesOfFace(const SMikkTSpaceContext* UNUSED(pContext), const int UNUSED(iFace)) in getNumVerticesOfFace() argument 74 float fvPosOut[], const int iFace, const int iVert) in getPosition() argument 76 SModelFace &face = ((MikkTSpace*)pContext->m_pUserData)->m_Model->GetFaces()[iFace]; in getPosition() 87 float fvNormOut[], const int iFace, const int iVert) in getNormal() argument 89 SModelFace &face = ((MikkTSpace*)pContext->m_pUserData)->m_Model->GetFaces()[iFace]; in getNormal() 100 float fvTexcOut[], const int iFace, const int iVert) in getTexCoord() argument 102 SModelFace &face = ((MikkTSpace*)pContext->m_pUserData)->m_Model->GetFaces()[iFace]; in getTexCoord() 114 const tbool bIsOrientationPreserving, const int iFace, const int iVert) in setTSpace() argument 116 SModelFace &face = ((MikkTSpace*)pContext->m_pUserData)->m_Model->GetFaces()[iFace]; in setTSpace()
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H A D | MikktspaceWrap.h | 50 static int getNumVerticesOfFace(const SMikkTSpaceContext *pContext, const int iFace); 56 float fvPosOut[], const int iFace, const int iVert); 59 float fvNormOut[], const int iFace, const int iVert); 62 float fvTexcOut[], const int iFace, const int iVert); 75 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
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/dports/math/moab/fathomteam-moab-7bde9dfb84a8/src/parallel/ |
H A D | WriteHDF5Parallel.cpp | 500 Interface* iFace; member in moab::TagNameCompare 511 iFace->tag_get_name(t1.tag_id, name1); in operator ()() 512 iFace->tag_get_name(t2.tag_id, name2); in operator ()() 730 tagList.sort(TagNameCompare(iFace)); in create_tag_tables() 2170 iFace->tag_delete(file_id_tag); in exchange_file_ids() 2176 iFace->tag_delete(file_id_tag); in exchange_file_ids() 2183 iFace->tag_delete(file_id_tag); in exchange_file_ids() 2191 iFace->tag_delete(file_id_tag); in exchange_file_ids() 2206 iFace->tag_delete(file_id_tag); in exchange_file_ids() 2224 iFace->tag_delete(file_id_tag); in exchange_file_ids() [all …]
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/dports/cad/opencascade/opencascade-7.6.0/src/VrmlData/ |
H A D | VrmlData_IndexedFaceSet.hxx | 116 Polygon (const Standard_Integer iFace, in Polygon() argument 118 { return * (outIndice = myArrPolygons[iFace])++; } in Polygon() 157 IndiceNormals (const Standard_Integer iFace, in IndiceNormals() argument 159 { return * (outIndice = myArrNormalInd[iFace])++; } in IndiceNormals() 174 GetNormal (const Standard_Integer iFace, 222 GetColor (const Standard_Integer iFace,
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | VrmlData_IndexedFaceSet.hxx | 116 Polygon (const Standard_Integer iFace, in Polygon() argument 118 { return * (outIndice = myArrPolygons[iFace])++; } in Polygon() 157 IndiceNormals (const Standard_Integer iFace, in IndiceNormals() argument 159 { return * (outIndice = myArrNormalInd[iFace])++; } in IndiceNormals() 174 GetNormal (const Standard_Integer iFace, 222 GetColor (const Standard_Integer iFace,
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | VrmlData_IndexedFaceSet.hxx | 116 Polygon (const Standard_Integer iFace, in Polygon() argument 118 { return * (outIndice = myArrPolygons[iFace])++; } in Polygon() 157 IndiceNormals (const Standard_Integer iFace, in IndiceNormals() argument 159 { return * (outIndice = myArrNormalInd[iFace])++; } in IndiceNormals() 174 GetNormal (const Standard_Integer iFace, 222 GetColor (const Standard_Integer iFace,
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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/ |
H A D | volume_mesh_I.h | 169 for(int iFace = 0; iFace < NUM_FACES; iFace++) in calcFaceNormals() local 171 vectorSubtract3D(node[facenodes[iFace][1]],node[facenodes[iFace][0]],v01); in calcFaceNormals() 172 vectorSubtract3D(node[facenodes[iFace][2]],node[facenodes[iFace][0]],v02); in calcFaceNormals() 176 faceNormals_.set(n,iFace,fnormal); in calcFaceNormals() 338 int iFace,jFace; in buildNeighbours() local 368 if(shareFace(i,j,iFace,jFace)) in buildNeighbours() 374 isBoundaryFace_(i)[iFace] = false; in buildNeighbours()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/ |
H A D | surface_tool.h | 87 static int mikktGetNumVerticesOfFace(const SMikkTSpaceContext *pContext, const int iFace); 88 …static void mikktGetPosition(const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace… 89 …static void mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace,… 90 …tTexCoord(const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert); 91 …ceContext *pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert);
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/dports/devel/godot2/godot-2.1.6-stable/scene/resources/ |
H A D | surface_tool.h | 87 static int mikktGetNumVerticesOfFace(const SMikkTSpaceContext *pContext, const int iFace); 88 …static void mikktGetPosition(const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace… 89 …static void mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace,… 90 …tTexCoord(const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert); 91 …ceContext *pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert);
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