Home
last modified time | relevance | path

Searched refs:iFace (Results 1 – 25 of 240) sorted by relevance

12345678910

/dports/games/gltron/gltron-0.70/src/video/
H A Dmodel.c25 pFace[ *iFace ].vertex + 0, pFace[ *iFace ].normal + 0, in readTriFace()
26 pFace[ *iFace ].vertex + 1, pFace[ *iFace ].normal + 1, in readTriFace()
27 pFace[ *iFace ].vertex + 2, pFace[ *iFace ].normal + 2) == 6) { in readTriFace()
29 (*iFace)++; in readTriFace()
39 pFace[ *iFace ].vertex + 0, pFace[ *iFace ].normal + 0, in readQuadFace()
40 pFace[ *iFace ].vertex + 1, pFace[ *iFace ].normal + 1, in readQuadFace()
41 pFace[ *iFace ].vertex + 2, pFace[ *iFace ].normal + 2, in readQuadFace()
42 pFace[ *iFace ].vertex + 3, pFace[ *iFace ].normal + 3) == 8) { in readQuadFace()
44 (*iFace)++; in readQuadFace()
219 for(i = 0; i < iFace; i++) { in readMeshFromFile()
[all …]
/dports/cad/gmsh/gmsh-4.9.2-source/Numeric/
H A DHierarchicalBasisH1.cpp55 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in addAllOrientedFaceFunctions() local
56 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, in addAllOrientedFaceFunctions()
97 for(int iFace = _nfaceQuad; iFace < _nfaceQuad + _nfaceTri; iFace++) { in addAllOrientedFaceFunctions() local
98 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, in addAllOrientedFaceFunctions()
156 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in addAllOrientedFaceFunctions() local
157 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, in addAllOrientedFaceFunctions()
200 for(int iFace = _nfaceQuad; iFace < _nfaceQuad + _nfaceTri; iFace++) { in addAllOrientedFaceFunctions() local
201 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, in addAllOrientedFaceFunctions()
H A DnodalBasis.cpp30 switch(iFace) { in rotateHex()
67 switch(iFace) { in rotateHexFull()
124 switch(iFace) { in rotatePyr()
325 for(int iFace = 0; iFace < 4; iFace++) { in generateFaceClosureTet() local
385 for(int iFace = 0; iFace < 4; iFace++) { in generateFaceClosureTetFull() local
442 for(int iFace = 0; iFace < 6; iFace++) { in generateFaceClosureHex() local
477 for(int iFace = 0; iFace < 6; iFace++) { in generateFaceClosureHexFull() local
623 for(int iFace = 0; iFace < 5; iFace++) { in generateFaceClosurePrism() local
674 for(int iFace = 0; iFace < numFaces; iFace++) { in generateFaceClosurePrismFull() local
683 for(int iFace = 0; iFace < numFaces; iFace++) { in generateFaceClosurePrismFull() local
[all …]
H A DHierarchicalBasisHcurl.cpp57 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in addAllOrientedFaceFunctions() local
58 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, orientedFaceFunction, in addAllOrientedFaceFunctions()
101 for(int iFace = _nfaceQuad; iFace < _nfaceQuad + _nfaceTri; iFace++) { in addAllOrientedFaceFunctions() local
102 orientOneFace(u, v, w, flag1, flag2, flag3, iFace, orientedFaceFunction, in addAllOrientedFaceFunctions()
H A DnodalBasis.h82 inline int getClosureId(int iFace, int iSign = 1, int iRot = 0) const;
83 inline void breakClosureId(int i, int &iFace, int &iSign, int &iRot) const;
86 inline int nodalBasis::getClosureId(int iFace, int iSign, int iRot) const in getClosureId() argument
88 return iFace + numFaces * (iSign == 1 ? 0 : 1) + 2 * numFaces * iRot; in getClosureId()
91 inline void nodalBasis::breakClosureId(int i, int &iFace, int &iSign, in breakClosureId() argument
94 iFace = i % numFaces; in breakClosureId()
95 i = (i - iFace) / numFaces; in breakClosureId()
H A DHierarchicalBasisHcurlPri.cpp251 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in generateHcurlBasis() local
254 switch(iFace) { in generateHcurlBasis()
308 for(int iFace = 0; iFace < 2; iFace++) { in generateHcurlBasis() local
369 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in generateHcurlBasis() local
373 switch(iFace) { in generateHcurlBasis()
1503 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in generateCurlBasis() local
1593 for(int iFace = 0; iFace < 2; iFace++) { in generateCurlBasis() local
1696 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in generateCurlBasis() local
1836 for(int iFace = 0; iFace < _nfaceQuad; iFace++) { in getKeysInfo() local
1852 for(int iFace = 0; iFace < 2; iFace++) { in getKeysInfo() local
[all …]
/dports/graphics/ipe/ipe-7.2.23/src/ipecairo/
H A Dipefonts.cpp168 FT_Face iFace; member
254 data.size(), 0, &iFace)) in Face()
259 face_data->iFace = iFace; in Face()
270 FT_Done_Face(iFace); in Face()
273 iFace = nullptr; in Face()
467 if (FT_Has_PS_Glyph_Names(iFace)) { in getType1Encoding()
484 FT_Set_Charmap(iFace, iFace->charmaps[k]); in getType1Encoding()
495 FT_Set_Charmap(iFace, iFace->charmaps[0]); in setupTruetypeEncoding()
499 iName.z(), iFace->num_charmaps); in setupTruetypeEncoding()
502 i, iFace->charmaps[i]->platform_id, in setupTruetypeEncoding()
[all …]
/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/objMesh/
H A DobjMesh.cpp669 for( unsigned int iFace = 0; iFace < group1.getNumFaces(); iFace++ ) in printInfo() local
1360 for( unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++ ) in saveToAscii() local
2042 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++ ) in interpolateToCentroids() local
2067 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in interpolateToCentroids() local
2094 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in computeSurfaceAreaPerVertex() local
2152 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++ ) in computeVolume() local
2193 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++ ) in computeCenterOfMass_Triangles() local
2263 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in computeInertiaTensor_Triangles() local
2397 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in computeMassPerVertex() local
2429 for(unsigned int iFace = 0; iFace < groups[i].getNumFaces(); iFace++) in buildFaceNormals() local
[all …]
H A DobjMeshRender.cpp355 for(unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); iFace++) in render() local
357 const ObjMesh::Face * faceHandle = groupHandle->getFaceHandle(iFace); in render()
467 for(unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); ++iFace) in render() local
469 const ObjMesh::Face * faceHandle = groupHandle->getFaceHandle(iFace); in render()
498 for(unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); ++iFace) in render() local
569 for( unsigned int iFace = 0; iFace < group.getNumFaces(); ++iFace ) in renderGroupEdges() local
571 ObjMesh::Face face = group.getFace(iFace); in renderGroupEdges()
697 for( unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); ++iFace ) in outputOpenGLRenderCode() local
699 ObjMesh::Face face = groupHandle->getFace(iFace); in outputOpenGLRenderCode()
738 for(unsigned int iFace = 0; iFace < groupHandle->getNumFaces(); ++iFace) in renderNormals() local
[all …]
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/view_map/
H A DFEdgeXDetector.cpp156 Vec3f N = iFace->GetNormal(); in preProcessFace()
168 iFace->setDotP(N * V); in preProcessFace()
172 iFace->setZ(iFace->center().z() - _Viewpoint.z()); in preProcessFace()
176 iFace->setZ(dist_vec.norm()); in preProcessFace()
294 normal = iFace->GetVertexNormal(i); in ProcessSilhouetteFace()
322 iFace->AddSmoothLayer(faceLayer); in ProcessSilhouetteFace()
435 iFace->AddSmoothLayer(flayer); in ProcessRidgeFace()
439 WVertex *wv = iFace->GetVertex(i); in ProcessRidgeFace()
484 v = iFace->GetVertex(i);
585 iFace->AddSmoothLayer(faceLayer); in ProcessSuggestiveContourFace()
[all …]
/dports/graphics/blender/blender-2.91.0/intern/mikktspace/
H A Dmikktspace.h69 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext *pContext, const int iFace);
75 const int iFace,
79 const int iFace,
83 const int iFace,
101 const int iFace,
122 const int iFace,
/dports/devel/godot/godot-3.2.3-stable/thirdparty/misc/
H A Dmikktspace.h71 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace);
75 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons…
76 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const…
77 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con…
89 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert);
103 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/misc/
H A Dmikktspace.h71 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace);
75 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons…
76 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const…
77 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con…
89 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert);
103 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
/dports/games/0ad/0ad-0.0.23b-alpha/source/third_party/mikktspace/
H A Dmikktspace.h72 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace);
76 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons…
77 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const…
78 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con…
90 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert);
104 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
/dports/devel/godot2/godot-2.1.6-stable/thirdparty/misc/
H A Dmikktspace.h71 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace);
75 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons…
76 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const…
77 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con…
89 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert);
103 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/misc/
H A Dmikktspace.h71 int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace);
75 …void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, cons…
76 …void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const…
77 …void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, con…
89 …eContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert);
103 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/
H A DMikktspaceWrap.cpp67 …kkTSpace::getNumVerticesOfFace(const SMikkTSpaceContext* UNUSED(pContext), const int UNUSED(iFace)) in getNumVerticesOfFace() argument
74 float fvPosOut[], const int iFace, const int iVert) in getPosition() argument
76 SModelFace &face = ((MikkTSpace*)pContext->m_pUserData)->m_Model->GetFaces()[iFace]; in getPosition()
87 float fvNormOut[], const int iFace, const int iVert) in getNormal() argument
89 SModelFace &face = ((MikkTSpace*)pContext->m_pUserData)->m_Model->GetFaces()[iFace]; in getNormal()
100 float fvTexcOut[], const int iFace, const int iVert) in getTexCoord() argument
102 SModelFace &face = ((MikkTSpace*)pContext->m_pUserData)->m_Model->GetFaces()[iFace]; in getTexCoord()
114 const tbool bIsOrientationPreserving, const int iFace, const int iVert) in setTSpace() argument
116 SModelFace &face = ((MikkTSpace*)pContext->m_pUserData)->m_Model->GetFaces()[iFace]; in setTSpace()
H A DMikktspaceWrap.h50 static int getNumVerticesOfFace(const SMikkTSpaceContext *pContext, const int iFace);
56 float fvPosOut[], const int iFace, const int iVert);
59 float fvNormOut[], const int iFace, const int iVert);
62 float fvTexcOut[], const int iFace, const int iVert);
75 const tbool bIsOrientationPreserving, const int iFace, const int iVert);
/dports/math/moab/fathomteam-moab-7bde9dfb84a8/src/parallel/
H A DWriteHDF5Parallel.cpp500 Interface* iFace; member in moab::TagNameCompare
511 iFace->tag_get_name(t1.tag_id, name1); in operator ()()
512 iFace->tag_get_name(t2.tag_id, name2); in operator ()()
730 tagList.sort(TagNameCompare(iFace)); in create_tag_tables()
2170 iFace->tag_delete(file_id_tag); in exchange_file_ids()
2176 iFace->tag_delete(file_id_tag); in exchange_file_ids()
2183 iFace->tag_delete(file_id_tag); in exchange_file_ids()
2191 iFace->tag_delete(file_id_tag); in exchange_file_ids()
2206 iFace->tag_delete(file_id_tag); in exchange_file_ids()
2224 iFace->tag_delete(file_id_tag); in exchange_file_ids()
[all …]
/dports/cad/opencascade/opencascade-7.6.0/src/VrmlData/
H A DVrmlData_IndexedFaceSet.hxx116 Polygon (const Standard_Integer iFace, in Polygon() argument
118 { return * (outIndice = myArrPolygons[iFace])++; } in Polygon()
157 IndiceNormals (const Standard_Integer iFace, in IndiceNormals() argument
159 { return * (outIndice = myArrNormalInd[iFace])++; } in IndiceNormals()
174 GetNormal (const Standard_Integer iFace,
222 GetColor (const Standard_Integer iFace,
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DVrmlData_IndexedFaceSet.hxx116 Polygon (const Standard_Integer iFace, in Polygon() argument
118 { return * (outIndice = myArrPolygons[iFace])++; } in Polygon()
157 IndiceNormals (const Standard_Integer iFace, in IndiceNormals() argument
159 { return * (outIndice = myArrNormalInd[iFace])++; } in IndiceNormals()
174 GetNormal (const Standard_Integer iFace,
222 GetColor (const Standard_Integer iFace,
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DVrmlData_IndexedFaceSet.hxx116 Polygon (const Standard_Integer iFace, in Polygon() argument
118 { return * (outIndice = myArrPolygons[iFace])++; } in Polygon()
157 IndiceNormals (const Standard_Integer iFace, in IndiceNormals() argument
159 { return * (outIndice = myArrNormalInd[iFace])++; } in IndiceNormals()
174 GetNormal (const Standard_Integer iFace,
222 GetColor (const Standard_Integer iFace,
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/
H A Dvolume_mesh_I.h169 for(int iFace = 0; iFace < NUM_FACES; iFace++) in calcFaceNormals() local
171 vectorSubtract3D(node[facenodes[iFace][1]],node[facenodes[iFace][0]],v01); in calcFaceNormals()
172 vectorSubtract3D(node[facenodes[iFace][2]],node[facenodes[iFace][0]],v02); in calcFaceNormals()
176 faceNormals_.set(n,iFace,fnormal); in calcFaceNormals()
338 int iFace,jFace; in buildNeighbours() local
368 if(shareFace(i,j,iFace,jFace)) in buildNeighbours()
374 isBoundaryFace_(i)[iFace] = false; in buildNeighbours()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/
H A Dsurface_tool.h87 static int mikktGetNumVerticesOfFace(const SMikkTSpaceContext *pContext, const int iFace);
88 …static void mikktGetPosition(const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace
89 …static void mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace,…
90 …tTexCoord(const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert);
91 …ceContext *pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert);
/dports/devel/godot2/godot-2.1.6-stable/scene/resources/
H A Dsurface_tool.h87 static int mikktGetNumVerticesOfFace(const SMikkTSpaceContext *pContext, const int iFace);
88 …static void mikktGetPosition(const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace
89 …static void mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace,…
90 …tTexCoord(const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert);
91 …ceContext *pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert);

12345678910