Searched refs:iFullBreathCount (Results 1 – 1 of 1) sorted by relevance
2475 static int iFullBreathCount=0; in UpdateAltSilhouette() local2481 if(iFullBreathCount>=iNextRollAtFullBreath){ in UpdateAltSilhouette()2498 iNextRollAtFullBreath = iFullBreathCount + 2 + clock()%4; DBG1(iNextRollAtFullBreath); in UpdateAltSilhouette()2587 if(iTallStateNew==0)iFullBreathCount++; in UpdateAltSilhouette()