Home
last modified time | relevance | path

Searched refs:iHeightOfText (Results 1 – 1 of 1) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DPersonnel.cc496 …const INT32 iHeightOfText = DisplayWrappedString(x, y, w, 1, PERS_FONT, PERS_FONT_COLOR, name, 0, … in RenderPersonnelFace() local
499 if (iHeightOfText - 2 > line_height) // If the string will wrap in RenderPersonnelFace()