/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 19 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 29 imageAtomicAdd(iImage, ivec2(1, 6), 1); 30 imageAtomicOr(iImage, ivec2(1, 6), 1); 31 imageAtomicXor(iImage, ivec2(1, 6), 1); 32 imageAtomicAnd(iImage, ivec2(1, 6), 1); 33 imageAtomicMin(iImage, ivec2(1, 6), 1); 34 imageAtomicMax(iImage, ivec2(1, 6), 1); 35 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 36 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 19 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 29 imageAtomicAdd(iImage, ivec2(1, 6), 1); 30 imageAtomicOr(iImage, ivec2(1, 6), 1); 31 imageAtomicXor(iImage, ivec2(1, 6), 1); 32 imageAtomicAnd(iImage, ivec2(1, 6), 1); 33 imageAtomicMin(iImage, ivec2(1, 6), 1); 34 imageAtomicMax(iImage, ivec2(1, 6), 1); 35 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 36 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 19 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 29 imageAtomicAdd(iImage, ivec2(1, 6), 1); 30 imageAtomicOr(iImage, ivec2(1, 6), 1); 31 imageAtomicXor(iImage, ivec2(1, 6), 1); 32 imageAtomicAnd(iImage, ivec2(1, 6), 1); 33 imageAtomicMin(iImage, ivec2(1, 6), 1); 34 imageAtomicMax(iImage, ivec2(1, 6), 1); 35 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 36 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/shaders/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 19 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 29 imageAtomicAdd(iImage, ivec2(1, 6), 1); 30 imageAtomicOr(iImage, ivec2(1, 6), 1); 31 imageAtomicXor(iImage, ivec2(1, 6), 1); 32 imageAtomicAnd(iImage, ivec2(1, 6), 1); 33 imageAtomicMin(iImage, ivec2(1, 6), 1); 34 imageAtomicMax(iImage, ivec2(1, 6), 1); 35 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 36 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/spirv-cross/spirv-cross/shaders/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 19 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 29 imageAtomicAdd(iImage, ivec2(1, 6), 1); 30 imageAtomicOr(iImage, ivec2(1, 6), 1); 31 imageAtomicXor(iImage, ivec2(1, 6), 1); 32 imageAtomicAnd(iImage, ivec2(1, 6), 1); 33 imageAtomicMin(iImage, ivec2(1, 6), 1); 34 imageAtomicMax(iImage, ivec2(1, 6), 1); 35 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 36 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 19 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 29 imageAtomicAdd(iImage, ivec2(1, 6), 1); 30 imageAtomicOr(iImage, ivec2(1, 6), 1); 31 imageAtomicXor(iImage, ivec2(1, 6), 1); 32 imageAtomicAnd(iImage, ivec2(1, 6), 1); 33 imageAtomicMin(iImage, ivec2(1, 6), 1); 34 imageAtomicMax(iImage, ivec2(1, 6), 1); 35 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 36 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 19 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 29 imageAtomicAdd(iImage, ivec2(1, 6), 1); 30 imageAtomicOr(iImage, ivec2(1, 6), 1); 31 imageAtomicXor(iImage, ivec2(1, 6), 1); 32 imageAtomicAnd(iImage, ivec2(1, 6), 1); 33 imageAtomicMin(iImage, ivec2(1, 6), 1); 34 imageAtomicMax(iImage, ivec2(1, 6), 1); 35 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 36 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 19 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 29 imageAtomicAdd(iImage, ivec2(1, 6), 1); 30 imageAtomicOr(iImage, ivec2(1, 6), 1); 31 imageAtomicXor(iImage, ivec2(1, 6), 1); 32 imageAtomicAnd(iImage, ivec2(1, 6), 1); 33 imageAtomicMin(iImage, ivec2(1, 6), 1); 34 imageAtomicMax(iImage, ivec2(1, 6), 1); 35 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 36 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/shaders/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 19 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 29 imageAtomicAdd(iImage, ivec2(1, 6), 1); 30 imageAtomicOr(iImage, ivec2(1, 6), 1); 31 imageAtomicXor(iImage, ivec2(1, 6), 1); 32 imageAtomicAnd(iImage, ivec2(1, 6), 1); 33 imageAtomicMin(iImage, ivec2(1, 6), 1); 34 imageAtomicMax(iImage, ivec2(1, 6), 1); 35 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 36 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders-hlsl/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 24 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 34 imageAtomicAdd(iImage, ivec2(1, 6), 1); 35 imageAtomicOr(iImage, ivec2(1, 6), 1); 36 imageAtomicXor(iImage, ivec2(1, 6), 1); 37 imageAtomicAnd(iImage, ivec2(1, 6), 1); 38 imageAtomicMin(iImage, ivec2(1, 6), 1); 39 imageAtomicMax(iImage, ivec2(1, 6), 1); 40 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 41 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-hlsl/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 24 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 34 imageAtomicAdd(iImage, ivec2(1, 6), 1); 35 imageAtomicOr(iImage, ivec2(1, 6), 1); 36 imageAtomicXor(iImage, ivec2(1, 6), 1); 37 imageAtomicAnd(iImage, ivec2(1, 6), 1); 38 imageAtomicMin(iImage, ivec2(1, 6), 1); 39 imageAtomicMax(iImage, ivec2(1, 6), 1); 40 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 41 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-hlsl/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 24 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 34 imageAtomicAdd(iImage, ivec2(1, 6), 1); 35 imageAtomicOr(iImage, ivec2(1, 6), 1); 36 imageAtomicXor(iImage, ivec2(1, 6), 1); 37 imageAtomicAnd(iImage, ivec2(1, 6), 1); 38 imageAtomicMin(iImage, ivec2(1, 6), 1); 39 imageAtomicMax(iImage, ivec2(1, 6), 1); 40 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 41 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/shaders-hlsl/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 24 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 34 imageAtomicAdd(iImage, ivec2(1, 6), 1); 35 imageAtomicOr(iImage, ivec2(1, 6), 1); 36 imageAtomicXor(iImage, ivec2(1, 6), 1); 37 imageAtomicAnd(iImage, ivec2(1, 6), 1); 38 imageAtomicMin(iImage, ivec2(1, 6), 1); 39 imageAtomicMax(iImage, ivec2(1, 6), 1); 40 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 41 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/spirv-cross/spirv-cross/shaders-hlsl/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 24 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 34 imageAtomicAdd(iImage, ivec2(1, 6), 1); 35 imageAtomicOr(iImage, ivec2(1, 6), 1); 36 imageAtomicXor(iImage, ivec2(1, 6), 1); 37 imageAtomicAnd(iImage, ivec2(1, 6), 1); 38 imageAtomicMin(iImage, ivec2(1, 6), 1); 39 imageAtomicMax(iImage, ivec2(1, 6), 1); 40 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 41 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders-hlsl/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 24 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 34 imageAtomicAdd(iImage, ivec2(1, 6), 1); 35 imageAtomicOr(iImage, ivec2(1, 6), 1); 36 imageAtomicXor(iImage, ivec2(1, 6), 1); 37 imageAtomicAnd(iImage, ivec2(1, 6), 1); 38 imageAtomicMin(iImage, ivec2(1, 6), 1); 39 imageAtomicMax(iImage, ivec2(1, 6), 1); 40 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 41 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders-hlsl/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 24 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 34 imageAtomicAdd(iImage, ivec2(1, 6), 1); 35 imageAtomicOr(iImage, ivec2(1, 6), 1); 36 imageAtomicXor(iImage, ivec2(1, 6), 1); 37 imageAtomicAnd(iImage, ivec2(1, 6), 1); 38 imageAtomicMin(iImage, ivec2(1, 6), 1); 39 imageAtomicMax(iImage, ivec2(1, 6), 1); 40 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 41 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-hlsl/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 24 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 34 imageAtomicAdd(iImage, ivec2(1, 6), 1); 35 imageAtomicOr(iImage, ivec2(1, 6), 1); 36 imageAtomicXor(iImage, ivec2(1, 6), 1); 37 imageAtomicAnd(iImage, ivec2(1, 6), 1); 38 imageAtomicMin(iImage, ivec2(1, 6), 1); 39 imageAtomicMax(iImage, ivec2(1, 6), 1); 40 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 41 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/shaders-hlsl/comp/ |
H A D | atomic.comp | 6 layout(r32i, binding = 1) uniform highp iimage2D iImage; 24 imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u))); 34 imageAtomicAdd(iImage, ivec2(1, 6), 1); 35 imageAtomicOr(iImage, ivec2(1, 6), 1); 36 imageAtomicXor(iImage, ivec2(1, 6), 1); 37 imageAtomicAnd(iImage, ivec2(1, 6), 1); 38 imageAtomicMin(iImage, ivec2(1, 6), 1); 39 imageAtomicMax(iImage, ivec2(1, 6), 1); 40 //imageAtomicExchange(iImage, ivec2(1, 5), 1u); 41 imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders/comp/ |
H A D | atomic.comp | 12 layout(binding = 1, r32i) uniform highp iimage2D iImage; 18 imageStore(iImage, ivec2(1, 6), ivec4(int(_27))); 25 int _47 = imageAtomicAdd(iImage, ivec2(1, 6), 1); 26 int _49 = imageAtomicOr(iImage, ivec2(1, 6), 1); 27 int _51 = imageAtomicXor(iImage, ivec2(1, 6), 1); 28 int _53 = imageAtomicAnd(iImage, ivec2(1, 6), 1); 29 int _55 = imageAtomicMin(iImage, ivec2(1, 6), 1); 30 int _57 = imageAtomicMax(iImage, ivec2(1, 6), 1); 31 int _61 = imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders/comp/ |
H A D | atomic.comp | 12 layout(binding = 1, r32i) uniform highp iimage2D iImage; 18 imageStore(iImage, ivec2(1, 6), ivec4(int(_27))); 25 int _47 = imageAtomicAdd(iImage, ivec2(1, 6), 1); 26 int _49 = imageAtomicOr(iImage, ivec2(1, 6), 1); 27 int _51 = imageAtomicXor(iImage, ivec2(1, 6), 1); 28 int _53 = imageAtomicAnd(iImage, ivec2(1, 6), 1); 29 int _55 = imageAtomicMin(iImage, ivec2(1, 6), 1); 30 int _57 = imageAtomicMax(iImage, ivec2(1, 6), 1); 31 int _61 = imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders/comp/ |
H A D | atomic.comp | 12 layout(binding = 1, r32i) uniform highp iimage2D iImage; 18 imageStore(iImage, ivec2(1, 6), ivec4(int(_27))); 25 int _47 = imageAtomicAdd(iImage, ivec2(1, 6), 1); 26 int _49 = imageAtomicOr(iImage, ivec2(1, 6), 1); 27 int _51 = imageAtomicXor(iImage, ivec2(1, 6), 1); 28 int _53 = imageAtomicAnd(iImage, ivec2(1, 6), 1); 29 int _55 = imageAtomicMin(iImage, ivec2(1, 6), 1); 30 int _57 = imageAtomicMax(iImage, ivec2(1, 6), 1); 31 int _61 = imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/comp/ |
H A D | atomic.comp | 12 layout(binding = 1, r32i) uniform highp iimage2D iImage; 18 imageStore(iImage, ivec2(1, 6), ivec4(int(_27))); 25 int _47 = imageAtomicAdd(iImage, ivec2(1, 6), 1); 26 int _49 = imageAtomicOr(iImage, ivec2(1, 6), 1); 27 int _51 = imageAtomicXor(iImage, ivec2(1, 6), 1); 28 int _53 = imageAtomicAnd(iImage, ivec2(1, 6), 1); 29 int _55 = imageAtomicMin(iImage, ivec2(1, 6), 1); 30 int _57 = imageAtomicMax(iImage, ivec2(1, 6), 1); 31 int _61 = imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders/comp/ |
H A D | atomic.comp | 12 layout(binding = 1, r32i) uniform highp iimage2D iImage; 18 imageStore(iImage, ivec2(1, 6), ivec4(int(_27))); 25 int _47 = imageAtomicAdd(iImage, ivec2(1, 6), 1); 26 int _49 = imageAtomicOr(iImage, ivec2(1, 6), 1); 27 int _51 = imageAtomicXor(iImage, ivec2(1, 6), 1); 28 int _53 = imageAtomicAnd(iImage, ivec2(1, 6), 1); 29 int _55 = imageAtomicMin(iImage, ivec2(1, 6), 1); 30 int _57 = imageAtomicMax(iImage, ivec2(1, 6), 1); 31 int _61 = imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders/comp/ |
H A D | atomic.comp | 12 layout(binding = 1, r32i) uniform highp iimage2D iImage; 18 imageStore(iImage, ivec2(1, 6), ivec4(int(_27))); 25 int _47 = imageAtomicAdd(iImage, ivec2(1, 6), 1); 26 int _49 = imageAtomicOr(iImage, ivec2(1, 6), 1); 27 int _51 = imageAtomicXor(iImage, ivec2(1, 6), 1); 28 int _53 = imageAtomicAnd(iImage, ivec2(1, 6), 1); 29 int _55 = imageAtomicMin(iImage, ivec2(1, 6), 1); 30 int _57 = imageAtomicMax(iImage, ivec2(1, 6), 1); 31 int _61 = imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders/comp/ |
H A D | atomic.comp | 12 layout(binding = 1, r32i) uniform highp iimage2D iImage; 18 imageStore(iImage, ivec2(1, 6), ivec4(int(_27))); 25 int _47 = imageAtomicAdd(iImage, ivec2(1, 6), 1); 26 int _49 = imageAtomicOr(iImage, ivec2(1, 6), 1); 27 int _51 = imageAtomicXor(iImage, ivec2(1, 6), 1); 28 int _53 = imageAtomicAnd(iImage, ivec2(1, 6), 1); 29 int _55 = imageAtomicMin(iImage, ivec2(1, 6), 1); 30 int _57 = imageAtomicMax(iImage, ivec2(1, 6), 1); 31 int _61 = imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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