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Searched refs:iLastReEquipAllTurn (Results 1 – 1 of 1) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Dhuman.cpp3680 static int iLastReEquipAllTurn=-1; in AutoPlayAIequip() local
3681 if(game::GetTurn()>(iLastReEquipAllTurn+150)){ DBG2(game::GetTurn(),iLastReEquipAllTurn); in AutoPlayAIequip()
3682 iLastReEquipAllTurn=game::GetTurn(); in AutoPlayAIequip()