Searched refs:iLastTryToUseInvTurn (Results 1 – 1 of 1) sorted by relevance
3757 static int iLastTryToUseInvTurn=-1; in AutoPlayAIequip() local3758 if(game::GetTurn()>(iLastTryToUseInvTurn+5)){ DBG2(game::GetTurn(),iLastTryToUseInvTurn); in AutoPlayAIequip()3759 iLastTryToUseInvTurn=game::GetTurn(); in AutoPlayAIequip()