Searched refs:iLocY (Results 1 – 4 of 4) sorted by relevance
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/ |
H A D | GUIMoverControl.cpp | 234 int iLocY = m_iLocationY + iY; in Move() local 237 if (iLocY < m_iY1) iLocY = m_iY1; in Move() 239 if (iLocY > m_iY2) iLocY = m_iY2; in Move() 241 SetLocation(iLocX, iLocY); in Move() 244 void CGUIMoverControl::SetLocation(int iLocX, int iLocY, bool bSetPosition) in SetLocation() argument 246 …if (bSetPosition) SetPosition(GetXPosition() + iLocX - m_iLocationX, GetYPosition() + iLocY - m_iL… in SetLocation() 248 m_iLocationY = iLocY; in SetLocation()
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H A D | GUIMoverControl.h | 56 void SetLocation(int iLocX, int iLocY, bool bSetPosition = true);
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | PathAI.cc | 348 (dy = ABS(iDestY-iLocY)),\ 466 INT32 iDestX,iDestY, iLocX, iLocY, dx, dy; in FindBestPath() local 780 iLocY = iOrigination / MAPWIDTH; in FindBestPath() 795 pathQ[1].ubLegDistance = LEGDISTANCE( iLocX, iLocY, iDestX, iDestY ); in FindBestPath() 1624 iLocY = newLoc / MAPWIDTH; in FindBestPath() 1639 pNewPtr->ubLegDistance = LEGDISTANCE( iLocX, iLocY, iDestX, iDestY ); in FindBestPath() 1649 iY = AI_PATHCOST_RADIUS + iLocY - iOriginationY; in FindBestPath()
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/dports/science/madness/madness-ebb3fd7/src/madness/external/elemental/include/elemental/lapack-like/factor/Cholesky/ |
H A D | LVar3Pivoted.hpp | 92 const Int iLocY = Y.LocalRow(i); in PanelFull() local 95 ( iLoc, 0, -X.GetLocal(iLocX,j)*Y.GetLocal(iLocY,j) ); in PanelFull()
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