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Searched refs:iMaterials (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/winged_edge/
H A DWingedEdgeBuilder.h123 vector<FrsMaterial> &iMaterials,
134 vector<FrsMaterial> &iMaterials,
145 vector<FrsMaterial> &iMaterials,
H A DWEdge.h1186 inline void setFrsMaterials(const vector<FrsMaterial> &iMaterials) in setFrsMaterials() argument
1188 _FrsMaterials = iMaterials; in setFrsMaterials()
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/scene_graph/
H A DIndexedFaceSet.cpp54 FrsMaterial **iMaterials, in IndexedFaceSet() argument
84 if (iMaterials) { in IndexedFaceSet()
87 _FrsMaterials[i] = new FrsMaterial(*(iMaterials[i])); in IndexedFaceSet()
137 if (iMaterials) { in IndexedFaceSet()
138 _FrsMaterials = iMaterials; in IndexedFaceSet()
H A DIndexedFaceSet.h111 FrsMaterial **iMaterials,
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/view_map/
H A DSilhouette.h1939 inline void setFrsMaterials(const vector<FrsMaterial> &iMaterials) in setFrsMaterials() argument
1941 _FrsMaterials = iMaterials; in setFrsMaterials()