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Searched refs:iNoteHighlight (Results 1 – 1 of 1) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Dgame.cpp1496 int iNoteHighlight=-1; variable
1501 if(iNoteHighlight==-1)return NULL;DBGLN; in GetHighlightedMapNoteLSquare()
1502 if(iNoteHighlight>=vMapNotes.size())return NULL;DBGLN; in GetHighlightedMapNoteLSquare()
1503 return vMapNotes[iNoteHighlight].lsqr; //no need to expose mapnote, all info required is at lsqr in GetHighlightedMapNoteLSquare()
1569 iNoteHighlight=-1; in DrawMapNotesOverlay()
1582 if( iNoteHighlight==-1 && in DrawMapNotesOverlay()
1586 iNoteHighlight=i; in DrawMapNotesOverlay()
1599 buffer->DrawRectangle(bkgTL,bkgTL+bkgB,LIGHT_GRAY,iNoteHighlight==i); //bkg in DrawMapNotesOverlay()
1613 …2(vMapNotes[i].scrPos),DBGAV2(vMapNotes[i].v2LineHook),ac[i%iTotCol],iNoteHighlight==i, iMapOverla… in DrawMapNotesOverlay()
1615 bool bNH = iNoteHighlight==i; in DrawMapNotesOverlay()