Searched refs:iPatrolID (Results 1 – 1 of 1) sorted by relevance
1902 static void SendReinforcementsForPatrol(INT32 iPatrolID, GROUP** pOptionalGroup) in SendReinforcementsForPatrol() argument1910 PATROL_GROUP* const pg = &gPatrolGroup[iPatrolID]; in SendReinforcementsForPatrol()1997 static BOOLEAN PatrolRequestingMinimumReinforcements(INT32 iPatrolID);3261 static BOOLEAN PermittedToFillPatrolGroup(INT32 iPatrolID);3264 static BOOLEAN PatrolRequestingMinimumReinforcements(INT32 iPatrolID) in PatrolRequestingMinimumReinforcements() argument3268 if( gPatrolGroup[ iPatrolID ].ubPendingGroupID ) in PatrolRequestingMinimumReinforcements()3272 if( !PermittedToFillPatrolGroup( iPatrolID ) ) in PatrolRequestingMinimumReinforcements()3276 pGroup = GetGroup( gPatrolGroup[ iPatrolID ].ubGroupID ); in PatrolRequestingMinimumReinforcements()3279 if( gPatrolGroup[ iPatrolID ].bSize - pGroup->ubGroupSize >= gubMinEnemyGroupSize ) in PatrolRequestingMinimumReinforcements()3678 static BOOLEAN PermittedToFillPatrolGroup(INT32 iPatrolID) in PermittedToFillPatrolGroup() argument[all …]