Searched refs:iStacksStart (Results 1 – 1 of 1) sorted by relevance
451 int iStacksStart; in cubeUpdateSkyDomeList() local462 iStacksStart = 11; /* min. 0 */ in cubeUpdateSkyDomeList()469 iStacksStart = 21; /* min. 0 */ in cubeUpdateSkyDomeList()476 fStepY = 1.0 / (GLfloat) (iStacksEnd - iStacksStart); in cubeUpdateSkyDomeList()506 for (i = iStacksStart; i < iStacksEnd; i++) in cubeUpdateSkyDomeList()