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Searched refs:iTargetX (Results 1 – 1 of 1) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4Object.cpp3273 int32_t iTargetX; in ExecAction() local
3637 iTargetX=Clamp(GetX(),sax-iPushDistance,sax+sawdt-1+iPushDistance); in ExecAction()
3638 if (GetX()==iTargetX) xdir=0; in ExecAction()
3639 else { if (GetX()<iTargetX) xdir=+limit; if (GetX()>iTargetX) xdir=-limit; } in ExecAction()
3661 iTargetX=GetX(); in ExecAction()
3662 if (Action.ComDir==COMD_Right) iTargetX = Action.Target->GetX()+iPullDistance; in ExecAction()
3663 if (Action.ComDir==COMD_Left) iTargetX = Action.Target->GetX()-iPullDistance; in ExecAction()
3713 xdir = fMove + fWalk * Clamp<int32_t>(iTargetX-GetX(),-10,+10) / 10; in ExecAction()