/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/ |
H A D | dump_mesh.cpp | 646 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local 672 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local 680 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local 692 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local 709 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local 768 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local 776 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local 784 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local 792 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local 800 for (int iTri = 0; iTri < nlocal; iTri++) in prepare_mbSet() local [all …]
|
H A D | tri_mesh_I.h | 124 double **n = node_(iTri); in resolveEdgeContactBary() 132 if(skip_inactive && !cornerActive(iTri)[iEdge]) in resolveEdgeContactBary() 139 if(skip_inactive && !cornerActive(iTri)[ip]) in resolveEdgeContactBary() 148 if(skip_inactive && !edgeActive(iTri)[iEdge]) in resolveEdgeContactBary() 170 double *n = node_(iTri)[iNode]; in resolveCornerContactBary() 175 double **edge = edgeVec(iTri); in resolveCornerContactBary() 183 if(distFromNode > -edgeLen(iTri)[ipp]){ in resolveCornerContactBary() 208 if(distFromNode < edgeLen(iTri)[iNode]){ in resolveCornerContactBary() 226 return calcDist(p,node_(iTri)[ip],delta); in resolveCornerContactBary() 231 if(skip_inactive && !cornerActive(iTri)[iNode]) in resolveCornerContactBary() [all …]
|
H A D | fix_neighlist_mesh.cpp | 169 for(size_t iTri = 0; iTri < nall; iTri++) { in initializeNeighlist() local 170 TriangleNeighlist & triangle = triangles[iTri]; in initializeNeighlist() 291 for(size_t iTri = 0; iTri < nall; iTri++) { in pre_force() local 292 TriangleNeighlist & triangle = triangles[iTri]; in pre_force() 293 handleTriangle(iTri); in pre_force() 358 void FixNeighlistMesh::handleTriangle(int iTri) in handleTriangle() argument 360 TriangleNeighlist & triangle = triangles[iTri]; in handleTriangle() 432 BoundingBox b = mesh_->getElementBoundingBoxOnSubdomain(iTri); in getBinBoundariesForTriangle() 437 const BinBoundary & b = triangles[iTri].boundary; in getBinBoundariesForTriangle() 466 for (size_t iTri = 0; iTri < nall; iTri++) { in generate_bin_list() local [all …]
|
H A D | mesh_module_liquidtransfer.cpp | 175 void MeshModuleLiquidTransfer::add_liquid_flux(const int iTri, const double liquidTransferred, cons… in add_liquid_flux() argument 179 liquid_flux(iTri) += liquidTransferred; in add_liquid_flux() 186 void MeshModuleLiquidTransfer::add_source_contribution(const int iTri, const double liquidTransferr… in add_source_contribution() argument 189 liquid_flux(iTri) += liquidTransferred/(mesh->areaElem(iTri)*wall_thickness_); in add_source_contribution() 201 for(int iTri = 0; iTri < nTri; iTri++) in update_mesh_liquid_content() local 203 double lc = liquid_content(iTri); in update_mesh_liquid_content() 204 lc += liquid_flux(iTri) * dt; in update_mesh_liquid_content() 208 liquid_content(iTri) = lc; in update_mesh_liquid_content()
|
H A D | fix_neighlist_mesh.h | 102 const std::vector<int> & get_contact_list(int iTri) const { 103 return triangles[iTri].contacts; 115 bool contactInList(int iTri, int iAtom) 117 std::vector<int> & neighbors = triangles[iTri].contacts; 129 void handleTriangle(int iTri); 131 …void getBinBoundariesForTriangle(int iTri, int &ixMin,int &ixMax,int &iyMin,int &iyMax,int &izMin,… 165 …ecked, double contactDistanceFactor, int *mask, int nlocal, int iBin, int iTri, bool haveNonSpheri…
|
H A D | fix_massflow_mesh_sieve.cpp | 210 for(int iTri = 0; iTri < nTriAll; iTri++) in post_force() local 212 const std::vector<int> & neighborList = fix_neighlist_->get_contact_list(iTri); in post_force() 214 double iTriDouble = double(iTri); in post_force() 233 …deltan = fix_mesh_->triMesh()->resolveTriSphereContactBary(iPart,iTri,radius[iPart],x[iPart],delta… in post_force()
|
H A D | tri_mesh.h | 88 …double pointToTriangleDistance(int iTri, double *Csphere, double *delta, bool treatActiveFlag, dou… 122 double resolveCornerContactBary(int iTri, int iNode, bool obtuse, 124 …double resolveEdgeContactBary(int iTri, int iEdge, double *p, double *delta, double *bary,bool ski… 125 … double resolveFaceContactBary(int iTri, double *p, double *node0ToSphereCenter, double *delta);
|
H A D | mesh_module_stress.cpp | 277 double *delta,int iTri,double *v_wall) in add_particle_contribution() argument 296 vectorAdd3D(f(iTri),frc,f(iTri)); in add_particle_contribution() 310 wear_increment(iTri) = 0.0; in add_particle_contribution() 322 mesh->surfaceNorm(iTri,surfNorm); in add_particle_contribution() 348 const double part_wear_increment = E*update->dt / mesh->areaElem(iTri); in add_particle_contribution() 350 wear_increment(iTri) = part_wear_increment; in add_particle_contribution() 351 wear_step(iTri) += part_wear_increment; in add_particle_contribution()
|
H A D | dump_mesh_stl.cpp | 318 for(int iTri = ilo; iTri < ihi; iTri++) in pack() local 322 mesh->center(iTri,center); in pack() 327 mesh->surfaceNorm(iTri,surfaceNorm); in pack() 333 mesh->node(iTri,j,node); in pack()
|
H A D | fix_wall_gran.cpp | 891 for(int iTri = 0; iTri < nTriAll; iTri++) in post_force_mesh() local 893 const std::vector<int> & neighborList = meshNeighlist->get_contact_list(iTri); in post_force_mesh() 903 int idTri = mesh->id(iTri); in post_force_mesh() 916 …if(mesh->sphereTriangleIntersection(iTri, radius_[iPart], x_[iPart])) //check for Bounding Sphere-… in post_force_mesh() 918 … deltan = mesh->resolveTriSuperquadricContact(iTri, delta, sidata.contact_point, particle, bary); in post_force_mesh() 966 sidata.j = iTri; in post_force_mesh() 971 v_wall[i] = (bary[0]*vMesh[iTri][0][i] + in post_force_mesh() 972 bary[1]*vMesh[iTri][1][i] + in post_force_mesh() 973 bary[2]*vMesh[iTri][2][i] ); in post_force_mesh() 995 … v_wall[i] = (bary[0]*vMesh[iTri][0][i] + bary[1]*vMesh[iTri][1][i] + bary[2]*vMesh[iTri][2][i]); in post_force_mesh() [all …]
|
H A D | fix_wall_gran_base.h | 148 …e *vwall, class FixMeshSurface * fix_mesh = 0, int iMesh = 0, class TriMesh *mesh = 0,int iTri = 0) 188 sidata.j = mesh ? iTri : -wg->atom_type_wall(); 218 wg->compute_wall_gran_local()->add_wall_1(iMesh,mesh->id(iTri),ip,contactPoint,vwall); 319 wg->add_contactforce_wall(ip,i_forces,mesh?mesh->id(iTri):0); 323 wg->add_contactforce_stress_wall(ip, i_forces, sidata.delta, vwall, mesh?mesh->id(iTri):0); 358 fix_mesh->add_particle_contribution (ip,f_pw,delta,iTri,vwall);
|
H A D | mesh_module_liquidtransfer.h | 75 void add_source_contribution(const int iTri, const double liquidTransferred); 77 …void add_liquid_flux(const int iTri, const double liquidTransferred, const bool limit, const doubl…
|
H A D | fix_contact_history_mesh.cpp | 482 int iTri = -1; in cleanUpContactJumps() local 486 iTri = mesh_->map(partner_[i][ipartner], j); in cleanUpContactJumps() 487 if (iTri != -1 && fix_neighlist_mesh_->contactInList(iTri,i)) in cleanUpContactJumps() 490 iTri = -1; in cleanUpContactJumps() 493 if(iTri == -1) in cleanUpContactJumps()
|
H A D | fix_massflow_mesh.cpp | 411 for(int iTri = 0; iTri < nTriAll; iTri++) in post_integrate() local 414 const std::vector<int> & neighborList = fix_neighlist_->get_contact_list(iTri); in post_integrate() 434 …deltan = fix_mesh_->triMesh()->resolveTriSphereContactBary(iPart,iTri,radius[iPart],x[iPart],delta… in post_integrate()
|
H A D | multi_node_mesh_I.h | 806 for(int iTri = 0; iTri < nlocal; iTri++) in decideRebuild() local 811 vectorSubtract3D(node[iTri][iNode],old[iTri][iNode],deltaX); in decideRebuild()
|
H A D | mesh_module.h | 74 …virtual void add_particle_contribution(int ip, double *frc, double *delta, int iTri, double *v_wal… in add_particle_contribution() argument
|
H A D | granular_wall.h | 67 … class FixMeshSurface * fix_mesh = 0, int iMesh = 0,class TriMesh *mesh = 0,int iTri = 0) = 0;
|
H A D | mesh_module_stress_servo.h | 82 double *delta, int iTri, double *v_wall);
|
H A D | mesh_module_stress.h | 78 double *delta, int iTri, double *v_wall);
|
H A D | fix_mesh_surface.h | 114 … void add_particle_contribution(int ip, double *frc, double *delta, int iTri, double *v_wall);
|
/dports/science/iboview/ibo-view.20150427/src/IboView/ |
H A D | IvMesh.cpp | 50 for (unsigned iTri = 0; iTri < nIndices/3; ++ iTri) { in TIndexedTriangleList() local 51 Triangles.push_back(vec3ui(Indices[3*iTri+0], Indices[3*iTri+1], Indices[3*iTri+2])); in TIndexedTriangleList() 99 for (unsigned iTri = 0; iTri < nTriangles; ++ iTri) { in MakeInitialMesh() local 101 *ii = &iTriangles[iTri][0]; in MakeInitialMesh() 120 for (unsigned iTri = 0; iTri < In.size(); ++ iTri) { in BinarilySubdivideUnitSphere() local 130 v[i] = In[iTri].v[i]; in BinarilySubdivideUnitSphere() 236 for (unsigned iTri = 0; iTri < TrianglesIn.size(); ++ iTri) in MakeIndexedTriangles() local 238 Triangles.push_back(TrianglesIn[iTri].v[iv]); in MakeIndexedTriangles() 245 for (unsigned iTri = 0; iTri < TrianglesIn.size(); ++ iTri) in MakeIndexedTriangles() local 247 Indices.push_back(VertexIndices[3*iTri + iv]); in MakeIndexedTriangles()
|
H A D | IvIsoSurface.cpp | 868 for (size_t iTri = 0; iTri < nEdges - 2; ++ iTri) in MakeIsoSurfaceSlice() local 869 …SurfaceOut.AddTriangle(FaceVertices[0].vPos, FaceVertices[iTri+1].vPos, FaceVertices[iTri+2].vPos); in MakeIsoSurfaceSlice()
|
/dports/games/pioneer/pioneer-20210723/src/collider/ |
H A D | GeomTree.cpp | 194 for (Sint32 iTri = 0; iTri < m_numTris; ++iTri) { in GeomTree() local 195 m_triFlags[iTri] = rd.Int32(); in GeomTree() 354 for (Sint32 iTri = 0; iTri < m_numTris; ++iTri) { in Save() local 355 wr.Int32(m_triFlags[iTri]); in Save()
|
/dports/cad/opencascade/opencascade-7.6.0/src/IntPatch/ |
H A D | IntPatch_Polyhedron.cxx | 279 for (Standard_Integer iTri=1; iTri<=nbtriangles; iTri++) { in FillBounding() local 280 Triangle(iTri, p1, p2, p3); in FillBounding() 295 TheComponentsBnd->SetValue(iTri,Boite); in FillBounding()
|
/dports/cad/opencascade/opencascade-7.6.0/src/IntCurveSurface/ |
H A D | IntCurveSurface_Polyhedron.gxx | 382 for (Standard_Integer iTri=1; iTri<=nbtriangles; iTri++) { 383 Triangle(iTri, np1, np2, np3); 399 TheComponentsBnd->SetValue(iTri,Boite);
|