Searched refs:iYDest (Results 1 – 3 of 3) sorted by relevance
/dports/games/ivan/ivan-059/Main/Source/ |
H A D | game.cpp | 2572 int iYDest=0; in UpdateAltSilhouette() local 2593 bldPlayer3by4TMP.Bitmap->Fill(0, iYDest++, TILE_SIZE, 1, TRANSPARENT_COLOR); in UpdateAltSilhouette() 2623 bldPlayer3by4TMP.Bitmap->Fill(0, iYDest++, TILE_SIZE, 1, TRANSPARENT_COLOR); in UpdateAltSilhouette() 2631 bldPlayer3by4TMP.Bitmap->CopyLineFrom(iYDest++,bldPlayerCopyTMP.Bitmap,y,TILE_SIZE,true); in UpdateAltSilhouette() 2638 … bldPlayer3by4TMP.Bitmap->CopyLineFrom(iYDest++,bldPlayerCopyTMP.Bitmap,6,TILE_SIZE,true); in UpdateAltSilhouette() 2639 … bldPlayer3by4TMP.Bitmap->CopyLineFrom(iYDest++,bldPlayerCopyTMP.Bitmap,7,TILE_SIZE,true); in UpdateAltSilhouette() 2695 bldPlayer3by4TMP.Bitmap->CopyLineFrom(iYDest++,bldPlayerCopyTMP.Bitmap,13,TILE_SIZE,true); in UpdateAltSilhouette() 2704 bldPlayer3by4TMP.Bitmap->Fill(0, iYDest++, TILE_SIZE, 1, TRANSPARENT_COLOR); in UpdateAltSilhouette() 2707 …if(iYDest!=iY4)ABORT("bad calc iYDest=%d != iY4=%d, jump=%s, fly=%s, swim=%s, lower=%s, TotBlank=%… in UpdateAltSilhouette() 2715 bldPlayer3by4TMP.Bitmap->CopyLineFrom(iYDest,bldPlayerCopyTMP.Bitmap,y,TILE_SIZE,true); in UpdateAltSilhouette() [all …]
|
/dports/games/ivan/ivan-059/FeLib/Include/ |
H A D | bitmap.h | 145 void CopyLineFrom(int iYDest, bitmap* bmpFrom, int iYFrom, int iSize, bool bFailSafe=false);
|
/dports/games/ivan/ivan-059/FeLib/Source/ |
H A D | bitmap.cpp | 337 void bitmap::CopyLineFrom(int iYDest, bitmap* bmpFrom, int iYFrom, int iSize, bool bFailSafe){ in CopyLineFrom() argument 339 if(bFailSafe && iYDest>=Size.Y)return; in CopyLineFrom() 340 memcpy(&Image[iYDest][0], &bmpFrom->Image[iYFrom][0], iSize); in CopyLineFrom()
|