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Searched refs:i_amount (Results 1 – 9 of 9) sorted by relevance

/dports/devel/remake/remake-4.3+dbg-1.5/src/debugger/command/
H A Dfinish.h25 unsigned int i_amount=0; in dbg_cmd_finish() local
28 if (!get_uint(psz_amount, &i_amount, true)) in dbg_cmd_finish()
35 if (i_amount == i) break; in dbg_cmd_finish()
48 if (i > i_amount) in dbg_cmd_finish()
49 printf("Target level %u not found\n", i_amount); in dbg_cmd_finish()
52 i_amount, i-1); in dbg_cmd_finish()
H A Dwhere.h25 int i_amount; in dbg_cmd_where() local
28 i_amount = MAX_STACK_SHOW; in dbg_cmd_where()
29 } else if (!get_int(psz_amount, &i_amount, true)) { in dbg_cmd_where()
34 print_target_stack (p_stack_top, i_stack_pos, i_amount); in dbg_cmd_where()
37 print_floc_stack (i_stack_pos, i_amount); in dbg_cmd_where()
H A Ddown.h24 int i_amount = 1; in dbg_cmd_frame_down() local
27 i_amount = 1; in dbg_cmd_frame_down()
28 } else if (!get_int(psz_amount, &i_amount, true)) { in dbg_cmd_frame_down()
31 return dbg_adjust_frame(-i_amount, false); in dbg_cmd_frame_down()
H A Dup.h24 unsigned int i_amount=1; in dbg_cmd_up() local
27 i_amount = 1; in dbg_cmd_up()
29 if (!get_uint(psz_amount, &i_amount, true)) in dbg_cmd_up()
32 return dbg_adjust_frame(i_amount, false); in dbg_cmd_up()
/dports/multimedia/libdvdcss/libdvdcss-1.4.3/test/
H A Dcsstest.c119 int i_amount = 4; in dumpsector() local
120 for( ; i_amount ; i_amount--, p_buffer++ ) printf( "%.2x", *p_buffer ); in dumpsector()
122 i_amount = 22; in dumpsector()
124 for( ; i_amount ; i_amount--, p_buffer++ ) printf( "%.2x", *p_buffer ); in dumpsector()
/dports/devel/remake/remake-4.3+dbg-1.5/src/debugger/
H A Dstack.c59 dbg_adjust_frame(int i_amount, int b_absolute) in dbg_adjust_frame() argument
65 if (i_amount < 0) in dbg_adjust_frame()
66 i_try_frame_pos = dbg_stack_size() + i_amount; in dbg_adjust_frame()
68 i_try_frame_pos = i_amount; in dbg_adjust_frame()
70 i_try_frame_pos = i_stack_pos + i_amount; in dbg_adjust_frame()
H A Dstack.h38 extern debug_return_t dbg_adjust_frame(int i_amount, int b_absolute);
/dports/games/edge/Edge-1.35-source/src/
H A De_player.cc550 int i_amount = (int)(cond->amount + 0.5f); in G_CheckConditions() local
567 temp = (p->totalarmour >= i_amount); in G_CheckConditions()
569 temp = (p->armours[cond->sub.type] >= i_amount); in G_CheckConditions()
623 temp = (p->ammo[cond->sub.type].num >= i_amount); in G_CheckConditions()
/dports/science/cgnslib/CGNS-4.1.2/src/
H A Dcg_ftoc.c3424 CGNS_ENUMT(SubstanceAmountUnits_t) i_amount;
3428 &i_angle, &i_current, &i_amount, &i_intensity);
3435 *amount = i_amount;