Searched refs:icon_elements (Results 1 – 4 of 4) sorted by relevance
/dports/games/gigalomania/gigalomaniasrc/ |
H A D | game.h | 232 Image *icon_elements[N_ID]; variable
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H A D | gui.cpp | 720 …this->button_elements[i] = new ImageButton(xpos, ypos, game_g->icon_elements[ this->element_index[… in setup() 894 …this->button_elements2[i] = new ImageButton(64, this_y, 16, 24, game_g->icon_elements[ this->eleme… in setup() 1484 game_g->icon_elements[i]->draw(offset_panel_x_c + 16, offset_panel_y_c + 32 + 18 * cnt); in draw()
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H A D | game.cpp | 193 icon_elements[i] = NULL; in Game() 1567 icon_elements[i] = icons->copy(16*i, 141, 16, 16); in loadOldImages() 2159 icon_elements[i] = icons->copy(16*i, 128, 16, 16); // different location in loadImages()
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H A D | sector.cpp | 426 return game_g->icon_elements[this->id]; in getImage()
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