Searched refs:icon_towers (Results 1 – 3 of 3) sorted by relevance
238 Image *icon_towers[n_players_c]; variable
203 icon_towers[i] = NULL; in Game()1562 icon_towers[i] = icons->copy(160 + 16*i, 81, 6, 6); in loadOldImages()2154 icon_towers[i] = icons->copy(160 + 16*i, 81, 6, 6); in loadImages()
1515 … game_g->icon_towers[ game_g->getMap()->getSector(x, y)->getPlayer() ]->draw(map_x + 5, map_y + 5); in draw()