Searched refs:id_save (Results 1 – 6 of 6) sorted by relevance
212 buttons[id_save].reset(); in load()249 buttons[id_save].reset(); in save()283 buttons[id_save].reset(); in delete_file()603 buttons[id_save].reset(); in mouse_down()711 buttons[id_save]->paint(); in text_input()742 if (buttons[id_save]->push(1)) { in text_input()744 buttons[id_save]->unpush(1); in text_input()746 buttons[id_save]->activate(1); in text_input()760 buttons[id_save].reset(); in text_input()774 buttons[id_save].reset(); in text_input()[all …]
110 id_save, enumerator
121 guint id_save; in DoIdle() local129 id_save = m_idleSourceId; in DoIdle()169 m_idleSourceId = id_save; in DoIdle()
128 guint id_save; in DoIdle() local136 id_save = m_idleSourceId; in DoIdle()176 m_idleSourceId = id_save; in DoIdle()
564 integer(kind=kint) :: id_save(1000) local568 id_save(1:num_node_org) = list_node%id_node(1:num_node_org)573 list_node%id_node(1:num_node_org) = id_save(1:num_node_org)