Home
last modified time | relevance | path

Searched refs:iflag_tx2dor3d (Results 1 – 4 of 4) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/win95/
H A Dkzsort.c947 if((pheaderPtr->PolyFlags & iflag_tx2dor3d)
951 if((pheaderPtr->PolyFlags & iflag_tx2dor3d)
958 if((pheaderPtr->PolyFlags & iflag_tx2dor3d)
962 if((pheaderPtr->PolyFlags & iflag_tx2dor3d)
1077 ((POLYHEADER *)item_array_buf)->PolyFlags &= ~iflag_tx2dor3d;
1118 ((POLYHEADER *)item_array_buf)->PolyFlags &= ~iflag_tx2dor3d;
H A Dprojload.cpp2941 shp->items[i][2] &= ~iflag_tx2dor3d; in post_process_shape()
2946 shp->items[i][2] |= iflag_tx2dor3d; in post_process_shape()
/dports/games/avp/avp-20170505/src/include/
H A Dshape.h532 #define iflag_tx2dor3d 0x00400000 /* Decide each frame which it is */ macro
/dports/games/avp/avp-20170505/src/win95/
H A Dchnkload.cpp3415 item_list[i*9 + 2] |= iflag_gsort_ptest /*| iflag_nolight*/ | iflag_linear_s | iflag_tx2dor3d;
3709 item_list[i*9 + 2] |= iflag_gsort_ptest /*| iflag_nolight*/ | iflag_linear_s | iflag_tx2dor3d;