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Searched refs:ifoot (Results 1 – 5 of 5) sorted by relevance

/dports/editors/texstudio/texstudio-4.1.2/completion/
H A Dscrlayer-scrpage.cwl98 \ifoot{content%text}
99 \ifoot[plain content%text]{content%text}
100 \ifoot*{content%text}
101 \ifoot*[plain content%text]{content%text}
H A Dscrpage2.cwl22 \ifoot[plain]{text}
23 \ifoot{text}
/dports/editors/kile/kile-09ee4ef0417165b93da82c1fc057b9e1713a0c05/src/data/complete/tex/
H A Dscrpage2.cwl22 \ifoot[plain]{text}
23 \ifoot{text}
/dports/japanese/hns/hns-2.19.9/contrib/isystem-0.9.10/doc/
H A Dinstall.ja97 $footfile = "ifoot.txt";
/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dchar.c7272 int ifoot = pcap->sound_index[SOUND_FOOTFALL]; in chr_handle_madfx() local
7273 if ( VALID_SND( ifoot ) ) in chr_handle_madfx()
7275 sound_play_chunk( pchr->pos, chr_get_chunk_ptr( pchr, ifoot ) ); in chr_handle_madfx()