Home
last modified time | relevance | path

Searched refs:ignore_camera_zoom (Results 1 – 11 of 11) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dparallax_background.cpp111 if (ignore_camera_zoom) in _update_scroll()
169 ignore_camera_zoom = ignore; in set_ignore_camera_zoom()
174 return ignore_camera_zoom; in is_ignore_camera_zoom()
213 ignore_camera_zoom = false; in ParallaxBackground()
H A Dparallax_background.h51 bool ignore_camera_zoom; variable
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dparallax_background.cpp111 if (ignore_camera_zoom) in _update_scroll()
169 ignore_camera_zoom = ignore; in set_ignore_camera_zoom()
174 return ignore_camera_zoom; in is_ignore_camera_zoom()
213 ignore_camera_zoom = false; in ParallaxBackground()
H A Dparallax_background.h51 bool ignore_camera_zoom; variable
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dparallax_background.cpp108 if (ignore_camera_zoom) in _update_scroll()
166 ignore_camera_zoom = ignore; in set_ignore_camera_zoom()
171 return ignore_camera_zoom; in is_ignore_camera_zoom()
H A Dparallax_background.h49 bool ignore_camera_zoom; variable
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dparallax_background.cpp108 if (ignore_camera_zoom) in _update_scroll()
166 ignore_camera_zoom = ignore; in set_ignore_camera_zoom()
171 return ignore_camera_zoom; in is_ignore_camera_zoom()
H A Dparallax_background.h49 bool ignore_camera_zoom; variable
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/platformer/
H A Dparallax_bg.tscn21 scroll/ignore_camera_zoom = false
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/split_screen_platformer/
H A Dparallax_bg.tscn21 scroll/ignore_camera_zoom = false
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/space_shooter/
H A Dparallax.tscn18 scroll/ignore_camera_zoom = true