Searched refs:ignore_clock (Results 1 – 2 of 2) sorted by relevance
44 flag ignore_clock; variable80 ignore_clock = False; in resetgame()174 if(ignore_clock) 229 if(ignore_clock)236 if(ignore_clock)245 if(ignore_clock)337 ignore_clock = False;342 ignore_clock = True;
476 int ignore_clock = 1; in main() local520 ignore_clock = 0; in main()684 (buf[i] == MIDI_CMD_COMMON_CLOCK && !ignore_clock) || in main()