Searched refs:ignoredColor (Results 1 – 5 of 5) sorted by relevance
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/ |
H A D | gl4cShaderBallotTests.hpp | 96 … bool validateScreenPixels(deqp::Context& context, tcu::Vec4 desiredColor, tcu::Vec4 ignoredColor); 97 static bool validateScreenPixelsSameColor(deqp::Context& context, tcu::Vec4 ignoredColor);
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H A D | gl4cShaderBallotTests.cpp | 377 tcu::Vec4 ignoredColor) in validateScreenPixels() argument 413 if (!ShaderBallotBaseTestCase::validateColor(color, ignoredColor)) in validateScreenPixels() 429 …erBallotBaseTestCase::validateScreenPixelsSameColor(deqp::Context& context, tcu::Vec4 ignoredColor) in validateScreenPixelsSameColor() argument 449 return ShaderBallotBaseTestCase::validateScreenPixels(context, desiredColor, ignoredColor); in validateScreenPixelsSameColor()
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H A D | gl4cShaderAtomicCounterOpsTests.cpp | 461 …haderAtomicCounterOpsTestBase::validateScreenPixels(tcu::Vec4 desiredColor, tcu::Vec4 ignoredColor) in validateScreenPixels() argument 497 if (!validateColor(color, ignoredColor)) in validateScreenPixels()
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H A D | gl4cShaderAtomicCounterOpsTests.hpp | 285 bool validateScreenPixels(tcu::Vec4 desiredColor, tcu::Vec4 ignoredColor);
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/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | IO.c | 1863 color multColor, myColor, backColor, ignoredColor; in plotForegroundChar() local 1867 getCellAppearance(x, y, &ignoredChar, &ignoredColor, &backColor); in plotForegroundChar()
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