Home
last modified time | relevance | path

Searched refs:imagetype_t (Results 1 – 25 of 36) sorted by relevance

12

/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_image.h59 } imagetype_t; typedef
63 imagetype_t type;
102 image_t* R_LoadImageData(const char* name, const byte* pic, int width, int height, imagetype_t type…
104 image_t* R_FindImage(const char* pname, imagetype_t type);
H A Dr_image.cpp242 inline static bool R_IsClampedImageType (imagetype_t type) in R_IsClampedImageType()
435 image_t* R_LoadImageData (const char* name, const byte* pic, int width, int height, imagetype_t typ… in R_LoadImageData()
535 static void R_ChangeImageType(image_t* img, imagetype_t type) in R_ChangeImageType()
563 image_t* R_FindImage (const char* pname, imagetype_t type) in R_FindImage()
/dports/games/q2pro/q2pro/include/
H A Dr_shared.h75 } imagetype_t; typedef
87 imagetype_t type;
115 image_t *R_FindImage( const char *name, imagetype_t type );
118 imagetype_t type, imageflags_t flags );
137 void R_LoadImage( image_t *image, byte *pic, int width, int height, imagetype_t type, imageflags_t …
/dports/graphics/graphviz/graphviz-2.44.1/lib/common/
H A Dusershape.h27 } imagetype_t; typedef
58 imagetype_t type;
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dvideo.h141 } imagetype_t; typedef
145 imagetype_t type;
332 image_t *GL_LoadPic(char *name, byte *pic, int width, int height, imagetype_t type, int bits);
333 image_t *GL_FindImage(char *name, imagetype_t type);
H A Dgl_image.c639 image_t *GL_LoadPic(char *name, byte *pic, int width, int height, imagetype_t type, int bits){ in GL_LoadPic()
753 image_t *GL_FindImage(char *name, imagetype_t type){ in GL_FindImage()
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_local.h94 } imagetype_t; typedef
100 imagetype_t type;
409 image_t *GL_LoadPic (const char *name, byte *pic, int width, int height, imagetype_t type, int bits…
410 image_t *GL_FindImage (const char *name, const char *basename, imagetype_t type);
411 image_t *GL_FindImageBase (const char *basename, imagetype_t type);
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_local.h92 } imagetype_t; typedef
97 imagetype_t type;
341 image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bits);
342 image_t *GL_FindImage (char *name, imagetype_t type);
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_local.h92 } imagetype_t; typedef
97 imagetype_t type;
341 image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bits);
342 image_t *GL_FindImage (char *name, imagetype_t type);
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_image.h40 } imagetype_t; typedef
47 imagetype_t type;
H A Dr_local.h399 extern image_t *GL_FindFreeImage (char *name, int width, int height, imagetype_t type);
400 extern image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bit…
402 extern image_t *GL_FindImage (char *name, imagetype_t type);
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_image.h40 } imagetype_t; typedef
47 imagetype_t type;
H A Dr_local.h399 extern image_t *GL_FindFreeImage (char *name, int width, int height, imagetype_t type);
400 extern image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bit…
402 extern image_t *GL_FindImage (char *name, imagetype_t type);
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_local.h89 } imagetype_t; typedef
95 imagetype_t type;
393 image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bits);
394 image_t *GL_FindImage (char *name, imagetype_t type);
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_local.h90 } imagetype_t; typedef
96 imagetype_t type;
404 image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bits);
405 image_t *GL_FindImage (char *name, imagetype_t type);
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_local.h90 } imagetype_t; typedef
96 imagetype_t type;
404 image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bits);
405 image_t *GL_FindImage (char *name, imagetype_t type);
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_local.h84 } imagetype_t; typedef
90 imagetype_t type;
491 image_t *GL_LoadPic(char *name, byte * pic, int width, int height, imagetype_t type, int bit…
492 image_t *GL_FindImage(char *name, imagetype_t type);
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_local.h101 } imagetype_t; typedef
106 imagetype_t type;
452 image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bits);
453 image_t *GL_FindImage (char *name, imagetype_t type);
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_local.h63 } imagetype_t; typedef
68 imagetype_t type;
803 image_t *R_FindImage (char *name, imagetype_t type);
H A Dr_image.c420 image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type) in GL_LoadPic()
497 image_t *R_FindImage (char *name, imagetype_t type) in R_FindImage()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_local.h63 } imagetype_t; typedef
68 imagetype_t type;
803 image_t *R_FindImage (char *name, imagetype_t type);
H A Dr_image.c420 image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type) in GL_LoadPic()
497 image_t *R_FindImage (char *name, imagetype_t type) in R_FindImage()
/dports/games/ufoai/ufoai-2.5-source/src/tools/ufomodel/
H A Dufomodel.cpp113 image_t* R_LoadImageData (const char* name, const byte* pic, int width, int height, imagetype_t typ… in R_LoadImageData()
140 image_t* R_FindImage (const char* pname, imagetype_t type) in R_FindImage()
/dports/games/q2pro/q2pro/ref_shared/
H A Dr_images.c1163 static image_t *R_LookupImage( const char *name, imagetype_t type, in R_LookupImage()
1220 imagetype_t type, imageflags_t flags ) in R_CreateImage()
1240 image_t *R_FindImage( const char *name, imagetype_t type ) { in R_FindImage()
1539 image_t *R_FindImage( const char *name, imagetype_t type ) { in R_FindImage()
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_image.c181 void R_LoadImage( image_t *image, byte *pic, int width, int height, imagetype_t type, imageflags_t … in R_LoadImage()

12