Searched refs:immunity_slow (Results 1 – 2 of 2) sorted by relevance
250 immunity_slow = false; in clearStatus()318 immunity_slow = true; in logic()329 else if (ei.type == Effect::IMMUNITY_SLOW) immunity_slow = true; in logic()412 else if (immunity_slow && effect.type == Effect::SPEED && magnitude < 100) in addEffectInternal()
159 bool immunity_slow; variable