Searched refs:improved_load (Results 1 – 4 of 4) sorted by relevance
466 bool improved_load; ///< improved loading algorithm member
1618 if (_settings_game.order.improved_load && use_autorefit ? in LoadUnloadVehicle()
8401 … | ((_settings_game.order.improved_load ? 1 : 0) << 0x08) // fifoloading in InitializeGRFSpecial()
64 var = order.improved_load