Searched refs:inBoat (Results 1 – 1 of 1) sorted by relevance
50 bool inBoat; member277 m->inBoat = false; in killMonster()283 m->inBoat = false; in killMonster()1111 m->inBoat = false; in movePlayer()1270 m->inBoat = false; in movePlayer()2361 m->inBoat = false; in moveMonster()2826 if(m->inBoat) return true; in boatAt()2880 return pc[i]->inBoat; in playerInBoat()2885 if(m->base == c && m->inBoat) in destroyBoats()2886 m->inBoat = false; in destroyBoats()[all …]