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Searched refs:in_moveleft (Results 1 – 25 of 35) sorted by relevance

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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dcl_input.c53 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
226 KeyDown(&in_moveleft); in IN_MoveleftDown()
231 KeyUp(&in_moveleft); in IN_MoveleftUp()
496 cmd->sidemove -= 225 * CL_KeyState (&in_moveleft); in CL_BaseMove()
668 in_moveleft.state = 0;
/dports/games/tenebrae/tenebrae_0/
H A Dcl_input.c51 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
141 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
142 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
299 cmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dcl_input.c51 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
141 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
142 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
299 cmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dcl_input.c54 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
225 KeyDown(&in_moveleft); in IN_MoveleftDown()
230 KeyUp(&in_moveleft); in IN_MoveleftUp()
474 cmd->sidemove -= 225 * CL_KeyState (&in_moveleft); in CL_BaseMove()
707 in_moveleft.state = 0;
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dcl_input.c58 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
249 KeyDown(&in_moveleft); in IN_MoveleftDown()
255 KeyUp(&in_moveleft); in IN_MoveleftUp()
501 cmd->sidemove -= cl_sidespeed.value * CL_KeyState(&in_moveleft); in CL_BaseMove()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dcl_input.c70 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
267 KeyPress (&in_moveleft); in IN_MoveleftPress()
273 KeyRelease (&in_moveleft); in IN_MoveleftRelease()
492 cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dcl_input.c56 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
146 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
147 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
312 cmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dcl_input.c56 static kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
247 KeyDown(&in_moveleft); in IN_MoveleftDown()
253 KeyUp(&in_moveleft); in IN_MoveleftUp()
478 cmd->sidemove -= cl_sidespeed.value * CL_KeyState(&in_moveleft); in CL_BaseMove()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_input.c59 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
160 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
161 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
290 cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_input.c59 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
160 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
161 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
290 cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_input.c59 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
160 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
161 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
290 cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_input.c62 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
203 KeyDown(&in_moveleft); in IN_MoveleftDown()
206 KeyUp(&in_moveleft); in IN_MoveleftUp()
347 cmd->sidemove -= cl_sidespeed->value * CL_KeyState(&in_moveleft); in CL_BaseMove()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_input.c59 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
160 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
161 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
283 cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcl_input.c61 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
202 KeyDown(&in_moveleft); in IN_MoveleftDown()
205 KeyUp(&in_moveleft); in IN_MoveleftUp()
326 cmd->sidemove -= (int)(mspeed * cl_sidespeed->value * CL_KeyState(&in_moveleft)); in CL_Move()
/dports/games/quakeforge/quakeforge-0.7.2/qw/include/
H A Dcl_input.h52 extern kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright;
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_input.c63 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
164 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
165 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
298 cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_input.c63 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
164 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
165 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
298 cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dcl_input.c82 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
278 KeyPress (&in_moveleft); in IN_MoveleftPress()
284 KeyRelease (&in_moveleft); in IN_MoveleftRelease()
505 cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_moveleft); in CL_BaseMove()
/dports/games/q2pro/q2pro/source/
H A Dcl_input.c247 static kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
350 static void IN_MoveleftDown( void ) { KeyDown( &in_moveleft ); } in IN_MoveleftDown()
351 static void IN_MoveleftUp( void ) { KeyUp( &in_moveleft ); } in IN_MoveleftUp()
549 move[1] -= cl_sidespeed->value * CL_KeyState( &in_moveleft ); in CL_BaseMove()
587 cl.move[1] -= cl_sidespeed->value * CL_ImmKeyState( &in_moveleft ); in CL_ImmBaseMove()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_input.c59 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
160 void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} in IN_MoveleftDown()
161 void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} in IN_MoveleftUp()
304 cmd->sidemove -= (int)(mspeed * cl_sidespeed->value * CL_KeyState (&in_moveleft)); in CL_BaseMove()
579 cmd->sidemove -= (int)(cl_sidespeed->value * CL_KeyState (&in_moveleft)); in CL_BaseMove_Synchronous()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_input.c52 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
210 void IN_MoveleftDown(void) {IN_KeyDown(&in_moveleft);} in IN_MoveleftDown()
211 void IN_MoveleftUp(void) {IN_KeyUp(&in_moveleft);} in IN_MoveleftUp()
335 side -= movespeed * CL_KeyState (&in_moveleft); in CL_KeyMove()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_input.c51 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
209 void IN_MoveleftDown(void) {IN_KeyDown(&in_moveleft);} in IN_MoveleftDown()
210 void IN_MoveleftUp(void) {IN_KeyUp(&in_moveleft);} in IN_MoveleftUp()
334 side -= movespeed * CL_KeyState (&in_moveleft); in CL_KeyMove()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_input.cpp62 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
290 void IN_MoveleftDown(void) {IN_KeyDown(&in_moveleft);} in IN_MoveleftDown()
291 void IN_MoveleftUp(void) {IN_KeyUp(&in_moveleft);} in IN_MoveleftUp()
427 side -= movespeed * CL_KeyState (&in_moveleft); in CL_KeyMove()
/dports/games/evq3/evq3/code/client/
H A Dcl_input.c51 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
213 void IN_MoveleftDown(void) {IN_KeyDown(&in_moveleft);} in IN_MoveleftDown()
214 void IN_MoveleftUp(void) {IN_KeyUp(&in_moveleft);} in IN_MoveleftUp()
343 side -= movespeed * CL_KeyState (&in_moveleft); in CL_KeyMove()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_input.c51 kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; variable
213 void IN_MoveleftDown(void) {IN_KeyDown(&in_moveleft);} in IN_MoveleftDown()
214 void IN_MoveleftUp(void) {IN_KeyUp(&in_moveleft);} in IN_MoveleftUp()
352 side -= movespeed * CL_KeyState (&in_moveleft); in CL_KeyMove()

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