/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | aiunit.cc | 414 assert_error(in_play(creator), in can_create_completed_unit() 475 assert_error(in_play(actor), in can_construct_any() 477 assert_error(in_play(constructor), in can_construct_any() 501 assert_error(in_play(actor), in can_repair_any() 503 assert_error(in_play(repairer), in can_repair_any() 631 assert_error(in_play(destroyer), in can_destroy_by_fire() 650 assert_error(in_play(destroyer), in can_destroy_any_by_fire() 738 assert_error(in_play(destroyer), in can_destroy_any_by_combat() 814 assert_error(in_play(exploder), in can_destroy_any_by_explosions() 855 assert_error(in_play(destroyer), in can_destroy_any() [all …]
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H A D | aitact.cc | 127 if (!in_play(unit2)) in resource_contention_with_any() 159 assert_error(in_play(unit), "Attempted to access an out-of-play unit"); in handle_immediate_danger() 176 assert_error(in_play(unit), "Attempted to access an out-of-play unit"); in handle_tactical_situation()
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H A D | actions.c | 1306 if (!in_play(unit)) { in check_produce_action() 1492 if (in_play(unit2) in extract_one_round() 1770 if (!in_play(to)) { in check_transfer_action() 3665 if (!in_play(unit)) in check_disband_action() 3759 if (!in_play(unit)) in check_transfer_part_action() 3761 if (!in_play(unit2)) in check_transfer_part_action() 3880 if (!in_play(unit)) in check_change_side_action() 3882 if (!in_play(unit2)) in check_change_side_action() 3968 if (!in_play(unit)) in check_alter_cell_action() 4076 if (!in_play(unit)) in check_add_terrain_action() [all …]
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H A D | aioprt.cc | 258 assert_warning_return(in_play(unit), in handle_shuttle_oprole() 310 assert_warning_return(in_play(unit), in choose_utype_to_construct() 458 in_play(unit), "AI: Attempted to manipulate an out-of-play unit", in generate_construction_task() 552 if (!in_play(tsptbest) && !inside_area(xbest, ybest)) in generate_construction_task() 591 in_play(unit), "AI: Attempted to manipulate an out-of-play unit", in choose_construction_or_repair() 621 if (!in_play(unit2)) in choose_construction_or_repair() 805 assert_warning_return(in_play(unit), in handle_constructor_oprole() 878 if (in_play(unit)) in handle_oprole()
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H A D | economy.c | 76 if (in_play(unit2) && unit2->side == tmpunit->side) { in try_transfer_to_cell() 81 if (in_play(unit2) && unit2->side == tmpunit->side) { in try_transfer_to_cell() 89 if (in_play(occ) && occ->side == tmpunit->side) { in try_transfer_to_cell() 103 if (in_play(unit2) && unit_trusts_unit(unit2, tmpunit)) { in try_sharing_with_cell() 108 if (in_play(unit2) && unit_trusts_unit(unit2, tmpunit)) { in try_sharing_with_cell() 111 if (in_play(occ) && unit_trusts_unit(occ, tmpunit)) { in try_sharing_with_cell() 231 if (in_play(unit) && completed(unit)) { in run_economy() 327 if (in_play(unit) && unit->plan != NULL) { in run_economy() 692 if (in_play(unit) && !indep(unit)) { in distribute_materials_0() 731 if (in_play(unit) && !indep(unit)) { in share_scarce_materials_0()
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H A D | mkroads.c | 85 if (in_play(unit1) && doroads[unit1->type]) { in make_roads() 88 && in_play(unit2) in make_roads() 101 if (in_play(unit1) && doroads[unit1->type]) { in make_roads() 123 if (in_play(unit1) in make_roads()
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H A D | run2.c | 1730 if (in_play(unit) in run_revolts() 1892 if (in_play(unit) in run_surrenders() 1918 if (in_play(unit2) in unit_surrender() 1930 if (in_play(unit2) in unit_surrender() 1999 if (in_play(unit) in run_self_builds() 2366 if (in_play(unit) in run_disappearances() 2402 if (!in_play(unit)) in run_auto_repair() 2717 if (in_play(unit)) { in run_unit_fates() 2727 if (in_play(unit)) { in run_unit_fates() 2759 if (in_play(unit2) in lost_unit_surrender() [all …]
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H A D | aiutil.c | 209 if (in_play(unit) && unit->plan) { in planning_to_hit_type_at() 227 if (in_play(unit) && unit->plan) { in planning_to_capture_type_at() 616 assert_warning_return(unit && in_play(unit), in can_be_blocked_by_any_known_enemy_at_if_at() 667 assert_warning_return(unit && in_play(unit), in can_be_blocked_by_any_known_enemy_if_at()
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H A D | task.c | 172 if (in_play(unit) in test_for_buildable() 203 if (!in_play(buildee)) in do_build_task() 267 if (in_play(occ) in find_unit_to_complete() 275 if (in_play(occ) in find_unit_to_complete() 1061 if (!occupant || !in_play(occupant)) { in do_pickup_task() 1178 if (in_play(unit3) in do_collect_task() 1253 if (in_play(unit) in extractable_test() 1401 if (!in_play(transport)) { in do_construct_task() 1412 if (in_play(creation)) { in do_construct_task() 1439 if (in_play(transport)) { in do_construct_task() [all …]
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H A D | move.c | 199 if (!in_play(actor)) in can_move() 202 if (!in_play(mover)) in can_move() 622 if (in_play(occ) && completed(occ)) { in unit_speed() 648 if (in_play(occ) && completed(occ)) { in unit_speed() 1089 if (!in_play(unit)) in zoc_move_cost() 1130 if (in_play(unit2) /* should be is_active? */ in zoc_move_cost() 1397 if (!in_play(unit)) in check_enter_action() 1399 if (!in_play(unit2)) in check_enter_action() 1401 if (!in_play(newtransport)) in check_enter_action()
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H A D | iplayer.c | 104 if (in_play(unit) && ai_controlled(unit)) { in iplayer_review_units() 121 if (in_play(unit) && ai_controlled(unit)) { in iplayer_review_units()
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H A D | plan.c | 248 if (!in_play(unit) || !completed(unit)) { in execute_plan() 310 if (!in_play(leader) in is_in_formation() 336 if (!in_play(leader) in move_into_formation() 990 assert_error(in_play(unit), 2138 if (in_play(unit) && unit->plan) { 2352 assert_error(in_play(unit), 2734 assert_warning_return(in_play(unit), 2758 assert_warning_return(in_play(unit), 2818 if (!in_play(unit)) 2821 if (!in_play(leader)) [all …]
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/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/src/ |
H A D | music_cdrom.c | 51 prv.cdrom.in_play = FALSE; in muscd_init() 71 prv.cdrom.in_play = FALSE; in muscd_start() 94 obj->in_play = TRUE; in muscd_cb() 118 obj->in_play = FALSE; in muscd_cb()
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H A D | music_midi.c | 77 prv.midi.in_play = FALSE; in musmidi_start() 119 obj->in_play = TRUE; in musmidi_cb() 147 obj->in_play = FALSE; in musmidi_cb()
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H A D | music_cdrom.h | 37 boolean in_play; // �����桩 member
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H A D | midi.h | 30 boolean in_play; /* now playing ? */ member
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H A D | music_midi.h | 11 boolean in_play; // �����桩 member
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H A D | midi.rawmidi.c | 576 st->in_play = FALSE; in midi_get_playing_info() 583 st->in_play = FALSE; in midi_get_playing_info() 592 st->in_play = TRUE; in midi_get_playing_info()
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H A D | midi.extplayer.c | 312 st->in_play = TRUE; in midi_get_playing_info() 319 st->in_play = FALSE; in midi_get_playing_info()
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/modules/dx_hw/ |
H A D | dx_audio.c | 349 DWORD in_play, cur_play; in DS_WriteAudio() local 354 if (ctx->pOutput->lpVtbl->GetCurrentPosition(ctx->pOutput, &in_play, NULL) != DS_OK ) { in DS_WriteAudio() 358 in_play = (in_play / ctx->buffer_size); in DS_WriteAudio() 366 if (cur_play == in_play) { in DS_WriteAudio() 371 ctx->frame_state[in_play] = 0; in DS_WriteAudio() 372 DS_FillBuffer(dr, in_play); in DS_WriteAudio()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/modules/dx_hw/ |
H A D | dx_audio.c | 349 DWORD in_play, cur_play; in DS_WriteAudio() local 354 if (ctx->pOutput->lpVtbl->GetCurrentPosition(ctx->pOutput, &in_play, NULL) != DS_OK ) { in DS_WriteAudio() 358 in_play = (in_play / ctx->buffer_size); in DS_WriteAudio() 366 if (cur_play == in_play) { in DS_WriteAudio() 371 ctx->frame_state[in_play] = 0; in DS_WriteAudio() 372 DS_FillBuffer(dr, in_play); in DS_WriteAudio()
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/x11/ |
H A D | xcmd.c | 45 if (!in_play((map)->curunit)) { \ 59 if (in_play(side->ui->curmap->curunit)) in get_selected_units() 146 if (in_play(unit) && side_controls_unit(side, unit)) { in aux_add_terrain_2() 194 if (in_play(unit) && side_controls_unit(side, unit)) { in aux_attack() 272 if (in_play(unit) && side_controls_unit(side, unit)) { in aux_build() 504 if (in_play(unit)) { in aux_move_dir() 877 if (in_play(unit)) { in aux_move_to() 918 if (in_play(unit) && side_controls_unit(side, unit)) { in aux_name() 1233 if (in_play(unit) && side_controls_unit(side, unit)) { in aux_remove_terrain_2() 1463 if (in_play(unit) && in_area(x, y)) { in aux_set_formation() [all …]
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/dports/net/c3270/suite3270-4.0/Common/ |
H A D | XtGlue.c | 452 bool in_play; member 465 t_new->in_play = false; in AddTimeOut() 516 if (st->in_play) { in RemoveTimeOut() 928 t->in_play = true; in process_some_events()
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/dports/x11/x3270/suite3270-4.0/Common/ |
H A D | XtGlue.c | 452 bool in_play; member 465 t_new->in_play = false; in AddTimeOut() 516 if (st->in_play) { in RemoveTimeOut() 928 t->in_play = true; in process_some_events()
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/curses/ |
H A D | ccmd.c | 32 if (!in_play(curunit)) { \ 61 if (in_play(curunit)) in get_selected_units() 813 if (!in_play(leader)) { in do_set_formation() 862 if (curunit == NULL && in_play(lastactor)) { in do_survey()
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